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Description du projet

J2DA! is an abstraction Layer for creating Java
2D games. It uses Java2D or OpenGL to draw
graphics and handles the drawing of sprites,
lines, rectangles, bitmap fonts, buttons, and
input fields.

Système requise

System requirement is not defined
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2003-09-08 12:58
0.2

Les classes ont été redocumented. Une classe utilitaire TimeProvider été créé pour soutenir les minuteries haute résolution, et un "Dash" exemple a été inclus. J2DBitmapFont a été fixé et conserve maintenant correctement une référence au cadre du jeu.
Tags: Initial freshmeat announcement
The classes were redocumented. A TimeProvider
utility class was created to support high
resolution timers, and a "Dash" example was
included. J2DBitmapFont was fixed and now
correctly keeps a reference to the game frame.

Project Resources