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Description du projet

MathGL is a library for making high-quality scientific graphics under Linux and Windows, fast data plotting and handling of large data arrays, working in window and console modes, and easily embedding into other programs. It has more than 40 general types of graphics for 1d, 2d, and 3d data arrays. It can export graphics to raster and vector (EPS or SVG) formats. It has an OpenGL interface and can be used from console programs. It has functions for data handling and MGL language scripting for simplification of data plotting. It has several types of transparency and smoothed lightning, vector fonts and TeX-like formula drawing, an arbitrary curvilinear coordinate system, and many other useful things.

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2012-07-28 06:32 Retour à la liste release
2.0.3

Cette version inclut la triangulation utilisant l'algorithme s-coque-pro. Maintenant, le code peut être compilé par Mme VisualStudio. Quelques bugs sont fixes (y compris les fuites de mémoire et manque de segments de ligne en EPS/SVG).
Tags: minor feature additions and bug fixes
This release includes triangulation using s-hull-pro algorithm. The code can now be compiled by MS VisualStudio. Some bugs are fixed (including memory leaks, and missing line segments in EPS/SVG).

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