Description du projet

Simple simeng (simple simulation engine) is a bare
bones Java-based discrete simulation engine that
uses variable time steps. Events are inserted in
an ordered queue, and time is advanced based on
the time the next event needs to be executed
instead of discrete predefined timesteps. Entities
can send events directly to other entities
(one-2-one), or events can be broadcast to
subscribed entities (one-2-many). The simplicity
of the engine makes it suitable for educational
purposes.

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