Description du projet

Modern RenderWare toolchain that can be used to work with Criterion's RenderWare formats. It powers Magic.TXD. Goal is to create a middleware for game production. Supports Direct3D12 and contains optimized math functions.

Check out Magic.TXD at https://osdn.net/projects/magic-txd/

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Statistiques

Activités récentes

2020-09-23
23:57
magic-rw
[SVN] Commit revision 99
- adjustments thanks to GCC
2020-09-22
19:57
magic-rw
[SVN] Commit revision 98
- improvement of rw::MakeThreadL - tiny adjustment
2020-09-21
06:42
magic-rw
[SVN] Commit revision 97
- quick bugfix
06:37
magic-rw
[SVN] Commit revision 96
- added concept of block/chunk acquisition modes: either expected or find; by default find to mat...
2020-09-19
03:19
magic-rw
[SVN] Commit revision 95
- rationalized rw::BlockProvider API; still have to figure out a good block detection feedback sy...
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