Révision | l'heure | Auteur |
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11994e53e0fc tip | 2023-01-26 05:57:58 | Piotr Kozka |
Merged feature_hp_meter |
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e70499ca4828 feature_hp_meter | 2023-01-26 05:52:12 | Piotr Kozka |
Implemented HealthBar struct. For now extracting sprite instead of using the struct |
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130884356625 | 2023-01-26 05:08:57 | SecT |
Refactoring - added getStateAsInt32 |
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b0cf8097afef | 2023-01-26 04:32:06 | SecT |
Merge tmp_hp_meter_merge |
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d9d03c4829e1 tmp_hp_meter_merge | 2023-01-26 04:30:53 | SecT |
Merged feature hp meter |
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00d776c71e0a | 2023-01-26 04:23:28 | SecT |
Check if attacking |
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4feeb30ebbef feature_hp_meter | 2023-01-26 04:10:11 | Piotr Kozka |
Added hp to the Character class |
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0ae49b6099db | 2023-01-26 03:31:20 | SecT |
Check collision for punching |
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7f2576f49091 | 2023-01-26 03:22:16 | SecT |
Refactoring - removed SignalForSM |
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123dd2680578 | 2023-01-20 05:55:26 | SecT |
Merged punching |
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583da2a17d39 | 2023-01-20 05:51:28 | SecT |
Download assets - health bar |
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efa01a51a248 | 2023-01-20 05:44:28 | Piotr Kozka |
merged |
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cb00a24f3740 | 2023-01-20 05:41:26 | Piotr Kozka |
Merged feature_hud |
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56bb897b2f5a feature_hud | 2023-01-20 05:39:36 | Piotr Kozka |
Added health bars |
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be0837ba27d0 punching | 2023-01-20 05:24:36 | SecT |
Added state - punching |
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afcfc1efc855 | 2023-01-20 03:51:05 | SecT |
Check collision for crouching |
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c7cab09b77f1 | 2023-01-16 02:51:03 | SecT |
Refactoring - renderer |
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527e222110e0 | 2023-01-16 02:29:45 | SecT |
Refactoring - keyProcessing |
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90877f175de0 | 2023-01-16 02:22:51 | SecT |
Refactoring - made key_processor a controller property |
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cd896bf0f306 | 2023-01-15 06:29:33 | SecT |
Close the window when Esc key pressed |
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6394619db920 | 2023-01-15 06:20:21 | SecT |
Refactoring - prepare texture array in Renderer |
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ead43ce37210 | 2023-01-15 05:56:32 | SecT |
Refactoring - created myTextures struct to init textures |
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5fe0d5c5a19d | 2023-01-15 04:39:04 | SecT |
Refactoring - moved display functions from controller to renderer |
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a11997ad8e63 | 2023-01-15 04:32:55 | SecT |
Refactoring - created renderer |
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9ed17de6255e | 2023-01-13 23:16:49 | SecT |
Refactoring - moved background setup out of the loop |
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0b61b55ecb32 | 2023-01-13 19:37:41 | SecT |
Refactoring - use enum for texture indices |
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cf979eda044b | 2023-01-13 19:27:59 | SecT |
Set backgound texture in main, together with other textures |
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556f075be73b | 2023-01-13 19:21:51 | SecT |
Refactoring - moved window display to a separate function |
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7852c6132879 | 2023-01-13 06:01:21 | SecT |
Refactoring - move keyProcessor init out of the main loop |
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4bb7e4fda363 | 2023-01-13 05:42:48 | SecT |
Refactoring - draw background together with characters |