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silny-kombat: Listed des commits

Mercurial repo for silny-kombat project


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Révision l'heure Auteur
11994e53e0fc tip 2023-01-26 05:57:58 Piotr Kozka

Merged feature_hp_meter

e70499ca4828 feature_hp_meter 2023-01-26 05:52:12 Piotr Kozka

Implemented HealthBar struct. For now extracting sprite instead of using the struct

130884356625 2023-01-26 05:08:57 SecT

Refactoring - added getStateAsInt32

b0cf8097afef 2023-01-26 04:32:06 SecT

Merge tmp_hp_meter_merge

d9d03c4829e1 tmp_hp_meter_merge 2023-01-26 04:30:53 SecT

Merged feature hp meter

00d776c71e0a 2023-01-26 04:23:28 SecT

Check if attacking

4feeb30ebbef feature_hp_meter 2023-01-26 04:10:11 Piotr Kozka

Added hp to the Character class

0ae49b6099db 2023-01-26 03:31:20 SecT

Check collision for punching

7f2576f49091 2023-01-26 03:22:16 SecT

Refactoring - removed SignalForSM

123dd2680578 2023-01-20 05:55:26 SecT

Merged punching

583da2a17d39 2023-01-20 05:51:28 SecT

Download assets - health bar

efa01a51a248 2023-01-20 05:44:28 Piotr Kozka

merged

cb00a24f3740 2023-01-20 05:41:26 Piotr Kozka

Merged feature_hud

56bb897b2f5a feature_hud 2023-01-20 05:39:36 Piotr Kozka

Added health bars

be0837ba27d0 punching 2023-01-20 05:24:36 SecT

Added state - punching

afcfc1efc855 2023-01-20 03:51:05 SecT

Check collision for crouching

c7cab09b77f1 2023-01-16 02:51:03 SecT

Refactoring - renderer

527e222110e0 2023-01-16 02:29:45 SecT

Refactoring - keyProcessing

90877f175de0 2023-01-16 02:22:51 SecT

Refactoring - made key_processor a controller property

cd896bf0f306 2023-01-15 06:29:33 SecT

Close the window when Esc key pressed

6394619db920 2023-01-15 06:20:21 SecT

Refactoring - prepare texture array in Renderer

ead43ce37210 2023-01-15 05:56:32 SecT

Refactoring - created myTextures struct to init textures

5fe0d5c5a19d 2023-01-15 04:39:04 SecT

Refactoring - moved display functions from controller to renderer

a11997ad8e63 2023-01-15 04:32:55 SecT

Refactoring - created renderer

9ed17de6255e 2023-01-13 23:16:49 SecT

Refactoring - moved background setup out of the loop

0b61b55ecb32 2023-01-13 19:37:41 SecT

Refactoring - use enum for texture indices

cf979eda044b 2023-01-13 19:27:59 SecT

Set backgound texture in main, together with other textures

556f075be73b 2023-01-13 19:21:51 SecT

Refactoring - moved window display to a separate function

7852c6132879 2023-01-13 06:01:21 SecT

Refactoring - move keyProcessor init out of the main loop

4bb7e4fda363 2023-01-13 05:42:48 SecT

Refactoring - draw background together with characters

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