Mercurial repo for silny-kombat project
Révision | 9f41f1d753c9938afa1ed225391fc6571f9dc2d9 (tree) |
---|---|
l'heure | 2022-01-13 05:00:05 |
Auteur | Piotr Kozka <piotoor@gmai...> |
Commiter | Piotr Kozka |
Updated modulo values. Players now move more smoothly
@@ -28,12 +28,12 @@ | ||
28 | 28 | } |
29 | 29 | |
30 | 30 | fn move_left(&mut self) { |
31 | - let v = Vector2f::new(-1.0, 0.0); | |
31 | + let v = Vector2f::new(-10.0, 0.0); | |
32 | 32 | self.sprite.move_(v); |
33 | 33 | } |
34 | 34 | |
35 | 35 | pub fn move_right(&mut self) { |
36 | - let v = Vector2f::new(1.0, 0.0); | |
36 | + let v = Vector2f::new(10.0, 0.0); | |
37 | 37 | self.sprite.move_(v); |
38 | 38 | } |
39 | 39 |
@@ -46,33 +46,33 @@ | ||
46 | 46 | |
47 | 47 | if state == 0 |
48 | 48 | { |
49 | - if self.counter % 10 == 0 | |
49 | + if self.counter % 4 == 0 | |
50 | 50 | { |
51 | 51 | self.sprite.set_texture(&self.textures[1], true); |
52 | 52 | } |
53 | - if self.counter % 20 == 0 | |
53 | + if self.counter % 8 == 0 | |
54 | 54 | { |
55 | 55 | self.sprite.set_texture(&self.textures[0], true); |
56 | 56 | } |
57 | 57 | } else if state == 1 |
58 | 58 | { |
59 | 59 | self.move_right(); |
60 | - if self.counter % 10 == 0 | |
60 | + if self.counter % 4 == 0 | |
61 | 61 | { |
62 | 62 | self.sprite.set_texture(&self.textures[2], true); |
63 | 63 | } |
64 | - if self.counter % 20 == 0 | |
64 | + if self.counter % 8 == 0 | |
65 | 65 | { |
66 | 66 | self.sprite.set_texture(&self.textures[3], true); |
67 | 67 | } |
68 | 68 | } else if state == 2 |
69 | 69 | { |
70 | 70 | self.move_left(); |
71 | - if self.counter % 10 == 0 | |
71 | + if self.counter % 4 == 0 | |
72 | 72 | { |
73 | 73 | self.sprite.set_texture(&self.textures[3], true); |
74 | 74 | } |
75 | - if self.counter % 20 == 0 | |
75 | + if self.counter % 8 == 0 | |
76 | 76 | { |
77 | 77 | self.sprite.set_texture(&self.textures[2], true); |
78 | 78 | } |