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xangband: Commit


Commit MetaInfo

Révision1674 (tree)
l'heure2009-03-02 22:20:31
Auteuriks

Message de Log

一部英訳したのでアップロード。

Change Summary

  • delete: TinyAngband/trunk/lib/help/objects.hlp
  • delete: TinyAngband/trunk/lib/help/pref.hlp
  • delete: TinyAngband/trunk/lib/help/birth.hlp
  • delete: TinyAngband/trunk/lib/help/magic.hlp
  • delete: TinyAngband/trunk/lib/help/general.hlp
  • delete: TinyAngband/trunk/lib/help/option.hlp
  • delete: TinyAngband/trunk/lib/help/charattr.hlp
  • delete: TinyAngband/trunk/lib/help/town.hlp
  • delete: TinyAngband/trunk/lib/help/commdesc.hlp
  • delete: TinyAngband/trunk/lib/help/dungeon.hlp
  • delete: TinyAngband/trunk/lib/help/command.hlp
  • delete: TinyAngband/trunk/lib/help/attack.hlp
  • delete: TinyAngband/trunk/lib/help/spoiler.hlp
  • delete: TinyAngband/trunk/lib/help/defend.hlp
  • modified: TinyAngband/trunk/lib/help/general.txt (diff)
  • modified: TinyAngband/trunk/lib/help/help.hlp (diff)
  • modified: TinyAngband/trunk/lib/help/Makefile.am (diff)

Modification

--- TinyAngband/trunk/lib/help/general.txt (revision 1673)
+++ TinyAngband/trunk/lib/help/general.txt (revision 1674)
@@ -1,199 +1,47 @@
1-=== General Information ===
1+TinyAngband is a variant that aims at winning in a short time.
2+It based on XAngband, but many features were deleted.
3+Morgoth the Lord of Darkness, you know you must defeat, is at 27th
4+floor.
25
3-This document gives a brief introduction to Zangband. You will probably
4-want to browse through all the "help files", especially the sections on
5-available commands (see command.txt [1] and commdesc.txt [2]), before
6-beginning any serious adventuring...
6+=== Purposes of this game ===
77
8+1. Go to the general store.
9+2. Buy a Lantern.
10+3. Kill Morgoth.
811
9-***** <Overview>
10-=== An Overview ===
12+If you kill Morgoth, you will win. Then you may do Qy@.
1113
12-The game of Zangband is a single player dungeon simulation. A player
13-may choose from a number of races, classes and magic realms when
14-creating a character (see charattr.txt [3]), and then "run" that
15-character over a period of days, weeks, even months. Deep down inside,
16-the real objective of the game is to increase your experience, and
17-certain other characteristics, and also to collect useful items, to
18-give you a decent chance against the great Serpent of Chaos, who lurks
19-somewhere in the depths of the dungeon.
2014
21-The player will begin his adventure on the town level where he may
22-acquire supplies, weapons, armor, and magical devices by bartering with
23-various shop owners. After preparing for his adventure, the player can
24-descend into the dungeon where fantastic adventures await his coming!
15+--- An Overview ---
2516
17+Angband variants is very fun, and they often steal our time very much.
18+We are often tired of adventures, especially search of excellent
19+objects. If you play TinyAngband, you can win in a short time with
20+enough adventures.
2621
27-***** <Winning>
28---- Winning The Game ---
22+At first, you should make your charactor.
23+Select a race and a class. A magic realm is decided depend on your
24+class.
2925
30-Once your character has killed Oberon, who lives on level 99 (4950') in
31-the dungeon, a magical staircase will appear that will finally allow
32-you to reach level 100. The Serpent of Chaos lurks on this level of his
33-dungeon, and you will not be able to go below his level until you have
34-killed him. Try to avoid wandering around on level 100 unless you are
35-ready for him, since it has a habit of coming at you across the
36-dungeon, to slay you for your impudence.
26+Autoroller runs to decide stats of your charactor and decides your
27+valar patron. If you are displeased with him/her, push 'r' to reroll.
3728
38-The Serpent of Chaos cannot be killed by some of the easier methods
39-used on normal creatures. The Serpent of Chaos, like all other "Unique"
40-monsters, will simply teleport away to another region of the level if
41-you attempt to use a spell such as destruction is upon it. The Serpent
42-of Chaos, like some other monsters, cannot be polymorphed, slept,
43-charmed, or genocided. Magical spells like Mana Storm and Orb of
44-Draining are effective against it, as are some of the more powerful
45-weapons, but it is difficult to kill and if allowed to escape for a
46-time it will heal itself rapidly.
29+After you input a name and a personal history of your charctor,
30+the game will start.
4731
48-If you should actually survive the attempt of killing the Serpent of
49-Chaos, you will receive the status of WINNER. You may continue to
50-explore, and may even save the game and play more later, but since you
51-have defeated the toughest creature alive, there is really not much
52-point. Unless you wish to listen to the rumors of a powerful ring
53-buried somewhere in the dungeon...
32+In you first play, you should set options, especially auto destroy
33+options and warning options.
5434
55-When you are ready to retire, simply "commit suicide" ("^K") to have
56-your character entered into the high score list as a winner. Note that
57-until you retire, you can still be killed, so you may want to retire
58-before wandering into a hoard of Cyberdemons...
35+Then, go to the general store ('1' on the screen).
5936
37+After buying a lantern, go down the dungeon. Quest monsters are in 5th,
38+10th, 15th, 20th and 25th floor.
6039
61-***** <UponDeath>
62---- Upon Death and Dying ---
40+If you defeat Sauron at 26th floor, the stair to 27th floor will
41+appear. Go down and kill morgoth at 27th floor.
6342
64-If your character falls below 0 hit points, he has died and cannot be
65-restored. A tombstone showing information about your character will be
66-displayed. You are also permitted to get a record of your character,
67-and all your equipment (identified) either on the screen or in a file.
43+When Current HP become under 0, your charactor die. Play next game.
6844
69-Whether your character is killed or you retire victorious, it will
70-leave behind a reduced save file, which contains only the monster
71-memory (see attack.txt#MonsterMemory [4]) and your option choices. It
72-may be restored, in which case the new character is generated exactly
73-as if the file was not there, but the new player will find his monster
74-memory containing all the experience of past incarnations.
75-
76-
77-
78-***** <DevTeam>
79-=== The Zangband DevTeam ===
80-
81-Zangband is currently maintained by a small development team which
82-includes both Zangband's original creator, Topi Ylinen, and Robert
83-Ruehlmann who maintained and developed the game from versions 2.01d
84-through to 2.2.6c. Robert coordinates the efforts of the DevTeam and
85-is the designated project leader.
86-
87-Since its inception, Zangband has developed a reputation for being more
88-difficult than other Angband variants and its maintainers are known for
89-their devious and contrary natures. The DevTeam neither confirms nor
90-denies its intention to live up to this perception.
91-
92-
93-***** <Web>
94-=== Zangband on the Web ===
95-
96-
97---- Thangorodrim ---
98-
99-Robert Ruehlmann maintains the official Zangband website - Thangorodrim
100-(http://thangorodrim.angband.org/). It includes information on where
101-to download the Zangband source code and current executables for most
102-popular operating systems as well as information on current development
103-issues such as future plans, bug lists, etc. Thangorodrim is also an
104-excellent site for information on Angband itself and other variants of
105-Angband. There are also links to many other Angband and Zangband
106-related sites.
107-
108-
109---- Daily Snapshots ---
110-
111-This website (http://matrix.crosswinds.net/~dailyzangband/) contains
112-downloads of the current source code the DevTeam is working on. It is
113-updated daily at approximately 04:00 GMT. The source is untested and it
114-may not compile. Also available are logs showing what has been changed
115-in the last 24 hours and in the last month.
116-
117-
118---- FTP Sites ---
119-
120-Zangband sources and executables are uploaded regularly to the official
121-Angband ftp site (ftp://export.andrew.cmu.edu/angband/). Links to the
122-files are available at Thangorodrim but you may also wish to visit the
123-site directly. Various mirror sites exist, the most popular of which is
124-(ftp://ftp.sunset.se/pub/games/Angband/).
125-
126-
127---- The Zangband Development Mailing List ---
128-
129-The Zangband mailing list is for discussion on Zangband development
130-issues and is hosted at ONEList's website (http://onelist.com/). The
131-mailing list probably represents the quickest method of getting the
132-DevTeam's attention and is an ideal forum for posting your ideas and
133-bug reports.
134-
135-You can send your ideas and bug reports to the mailing list by mailing
136-to 'zangband@onelist.com'. If you wish to join the mailing list, send
137-an e-mail to 'zangband-subscribe@onelist.com'.
138-
139-
140---- The Zangband Knowledge Base ---
141-
142-Maintained by John I'anson-Holton, the Zangband Knowledge Base
143-(http://home4.pacific.net.sg/~jianson/) is, or will be, the repository
144-of the official Zangband documentation on the web. Once completed,
145-downloads of the documents in various formats will be made available
146-here.
147-
148-
149---- ZangbandTk ---
150-
151-ZangbandTk is a graphical Windows port of Zangband which adds several
152-new features and a very nice interface to Zangband. If you use Windows,
153-you may want to take a look at the AngbandTk homepage which can be
154-found at (http://persweb.direct.ca/dbaker/angbandtk.html/). ZangbandTk
155-is more properly termed a variant of Zangband but, other than the
156-graphical interface, the differences are fairly minor. ZangbandTk is
157-typically only updated for official releases of Zangband and not for
158-the development releases. ZangbandTk is maintained by Tim Baker.
159-
160-
161---- The Newsgroup (rec.games.roguelike.angband) ---
162-
163-The newsgroup is a forum for the discussion of all things relating to
164-Angband and its variants (including Zangband) and is a good place to
165-ask various questions about both game play and game design. Be sure to
166-include '[Z]' in your subject heading so people know your question is
167-about Zangband.
168-
169-
170---- #Angband IRC Chat ---
171-
172-Join the #Angband IRC channel located at 'http://www.othernet.org/'.
173-Most of the DevTeam are regulars and sometimes we're even talking about
174-Zangband!!
175-
176-
177-***** <VersionNumber>
178-=== Version Numbering System ===
179-
180-Zangband uses a version numbering system similar to that of Linux. Odd
181-minor version numbers (for example 2.3.2) denote a development version.
182-Even minor version numbers (for example 2.2.7 ) denote a stable
183-release. The development versions are released for beta-testing and are
184-likely to contain bugs of varying significance.
185-
186-
187---
188-Original : (??)
189-Updated : (??)
190-Updated : Zangband DevTeam
191-Last update: January 13, 2000
192-
193-
194-***** Begin Hyperlinks
195-***** [1] command.txt
196-***** [2] commdesc.txt
197-***** [3] charattr.txt
198-***** [4] attack.txt#MonsterMemory
199-
45+--- Developers ---
46+Mainly iks maintain TinyAngband.
47+Many Japanese IRC #gridbug guys help it.
--- TinyAngband/trunk/lib/help/Makefile.am (revision 1673)
+++ TinyAngband/trunk/lib/help/Makefile.am (revision 1674)
@@ -7,14 +7,11 @@
77 jcommand.txt jdefend.txt jdungeon.txt jgeneral.txt \
88 jhelp.hlp jhelpinfo.txt jmonster.txt jobjects.txt \
99 joption.txt jpref.txt jspecial.hlp jtown.txt jversion.txt \
10- arena.txt attack.hlp attack.txt birth.hlp birth.txt \
11- bldg.txt charattr.hlp charattr.txt command.hlp command.txt \
12- commdesc.hlp commdesc.txt defend.hlp defend.txt \
13- dungeon.hlp dungeon.txt gambling.txt general.hlp general.txt \
14- help.hlp helpinfo.txt magic.hlp magic.txt \
15- objects.hlp objects.txt option.hlp option.txt \
16- pref.hlp pref.txt readme.txt spoiler.hlp tang.txt \
17- town.hlp town.txt version.txt
10+ arena.txt bldg.txt gambling.txt \
11+ attack.txt birth.txt charattr.txt \
12+ command.txt defend.txt dungeon.txt general.txt \
13+ help.hlp helpinfo.txt monster.txt objects.txt \
14+ option.txt pref.txt special.hlp town.txt version.txt \
1815
1916 EXTRA_DIST = \
2017 $(angband_files)
Afficher sur ancien navigateur de dépôt.