Révision | l'heure | Auteur |
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4440a13b427f tip | 2023-07-13 03:59:06 | Adam Kaminski |
Merged with upstream. |
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a78f284cc65a | 2023-07-13 03:04:59 | Adam Kaminski |
Added tag TSPGv31 for changeset 61a164f14ef6 |
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61a164f14ef6 TSPGv31 | 2023-07-13 03:04:52 | Adam Kaminski |
Update version to TSPGv31 |
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8f8a44160d09 | 2023-07-13 02:46:12 | Adam Kaminski |
Removed functionality for processing "!maplist" commands. Zandronum already syncs the map rotation with clients, making this command superfluous. |
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dbf570af1f73 | 2023-07-13 02:38:35 | Adam Kaminski |
Allow private messages between two players to be saved in the server's logfile. These messages are never sent out to RCON clients though. |
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4f1b195b066f | 2023-07-10 21:42:03 | Adam Kaminski |
Updated gitinfo. |
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a8e257f28a1c | 2023-07-10 21:35:13 | Adam Kaminski |
Merged with zandronum-stable. |
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89bccf7127ba | 2023-07-10 04:14:38 | TDRR |
Added ACS functions that provide lump reading capabilities: "LumpOpen", "LumpReadChar", "LumpReadShort", "LumpReadInt", "LumpReadString", and "LumpSize". |
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87fe4210ee29 | 2023-07-10 00:15:40 | Adam Kaminski |
It's now possible to use negative values for the "ClipRectHeight" property in SCORINFO, which means the column's clip height will be equal to the row's height minus the property's value. |
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decedd5f1e1c | 2023-07-09 13:44:52 | Adam Kaminski |
Added the NOSPECTATORS flag to the "playericon" column. |
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edddc3b1abfb | 2023-07-09 13:44:10 | Adam Kaminski |
Added some static casts to ensure the signedness of the operands in a few expressions are consistent. |
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f0de15ad1df0 | 2023-07-09 03:35:56 | Adam Kaminski |
Modified V_ColorizeString to strictly convert non-escaped color codes into escaped ones and nothing else. The original implementation was a copy/paste of the strbin function from ZDoom that did more than just colorize strings. This particularly fixes backslashes not being included in chat messages correctly. |
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89d331912976 | 2023-07-06 03:58:51 | auratoostronk |
Fixed: flags in CTF could be captured after the round was over. [auratoostronk] |
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c115af828615 | 2023-07-05 23:25:54 | Adam Kaminski |
Added commands to the message options menu to clear the chat prefix/suffix CVars. |
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0a52b736ae20 | 2023-07-05 23:23:10 | Adam Kaminski |
Consolidated some duplicated code used to clean chat strings. |
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7b6fce50c13d | 2023-07-05 23:07:54 | Adam Kaminski |
Moved checks that reset world and global ACS variables (if ZACOMPAT_RESET_GLOBALVARS_ON_MAPRESET is on) into GAME_ResetScripts to reduce duplicated code. |
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af40199ccb04 | 2023-07-05 08:37:23 | Adam Kaminski |
Fixed: stealth monsters didn't reveal themselves in online games when they took damage or died (fixes 4132). |
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dc11c9fb647b | 2023-07-03 04:22:05 | Adam Kaminski |
Fixed: a player's skin would get scaled incorrectly if their class's current sprite was using "####" or "----" before respawning. |
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3f7e5a1d0338 | 2023-07-03 04:21:40 | Adam Kaminski |
Adapted PLAYER_IsUsingWeaponSkin and PLAYER_ApplySkinScaleToBody to also check if a weapon's PreferredSkin actually exists. Otherwise, Zandronum might think a player is using a weapon skin when they aren't. |
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b6f9c4868c93 | 2023-07-03 04:21:20 | Adam Kaminski |
Added a check to prevent the player's skin sprite from showing if their class's current sprite is TNT1A0 (and its original sprite is also TNT1A0). |
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a0a5e56327df | 2023-07-03 03:52:56 | Adam Kaminski |
Fixed the message that's printed in the console when ignoring a player from showing more than one timestamp. |
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285afacc0516 | 2023-07-03 03:21:03 | Adam Kaminski |
Slightly refactored SERVER_PrintMutedMessageToPlayer. |
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c078a53da744 | 2023-07-03 03:01:52 | Adam Kaminski |
Added an optional parameter to the "ignore" and "ignore_idx" CCMDs that allows servers to specify a reason for muting a client. Based on a patch by Janko Knezevic. |
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6aaff98a87e0 | 2023-07-03 02:37:21 | Adam Kaminski |
Clients are now informed the moment when they're (un)muted on the server. Based on a patch by Janko Knezevic. |
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6eb245c8b4e2 | 2023-07-03 02:08:17 | Adam Kaminski |
Refactored the version string on the console to use FString and escaped color codes instead of a C-style char array. |
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a26c1c2a9d01 | 2023-06-30 23:03:22 | Adam Kaminski |
Fixed: clients would sometimes see themselves having the lag icon over their head indefinitely after a level changed (fixes another regression caused by c770f5a41612). |
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a5156e1a5726 | 2023-06-29 12:02:24 | Adam Kaminski |
A Linux server's network socket now sleeps for one tic instead of one whole second. This prevents servers commands not being sent out normally when there's at least one client connected but spectating. Based on a patch by geNia (addresses 4068). |
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e174ad2b79e3 | 2023-06-29 11:45:07 | Adam Kaminski |
- Fixed a clang warning that complained about undefined members in the PlayerValue::Trait template class. |
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33c4c09c6598 | 2023-06-26 04:45:08 | Adam Kaminski |
Fixed a bunch of clang warnings. |
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8cfc81760883 | 2023-06-26 04:39:02 | Adam Kaminski |
Changed the value of COLUMNTYPE_UNKNOWN to -1. It's now also acceptable to use "unknown" as a name for data columns. |