VS plugin mod for Basic Armour
Révision | da78cb7b25d558a8a52efe051126ed0dc65f9f1f (tree) |
---|---|
l'heure | 2019-07-31 05:28:45 |
Auteur | melchior <melchior@user...> |
Commiter | melchior |
new model / textures incl. proj.
version incriment for V1.10
@@ -74,6 +74,7 @@ | ||
74 | 74 | <Compile Include="Armour\ArmourModelData.cs" /> |
75 | 75 | <Compile Include="Armour\ArmourModConfig.cs" /> |
76 | 76 | <Compile Include="Armour\ItemArmour.cs" /> |
77 | + <Compile Include="Armour\ShieldBasher.cs" /> | |
77 | 78 | </ItemGroup> |
78 | 79 | <Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" /> |
79 | 80 | <ItemGroup> |
@@ -150,7 +151,47 @@ | ||
150 | 151 | <None Include="assets\armourmod\shapes\item\armour\buckler.json"> |
151 | 152 | <CopyToOutputDirectory>Always</CopyToOutputDirectory> |
152 | 153 | </None> |
153 | - <None Include="assets\armourmod\itemtypes\wearable\item-offhand-buckler.json"> | |
154 | + <None Include="assets\armourmod\itemtypes\wearable\item-offhand-buckler-wood.json"> | |
155 | + <CopyToOutputDirectory>Always</CopyToOutputDirectory> | |
156 | + </None> | |
157 | + <None Include="assets\bunnyviking\shapes\item\armament\shield\shield_buckler.json"> | |
158 | + <CopyToOutputDirectory>Always</CopyToOutputDirectory> | |
159 | + </None> | |
160 | + <None Include="assets\bunnyviking\shapes\item\armament\shield\shield_heater_curved.json"> | |
161 | + <CopyToOutputDirectory>Always</CopyToOutputDirectory> | |
162 | + </None> | |
163 | + <None Include="assets\bunnyviking\shapes\item\armament\shield\shield_heater_straight.json"> | |
164 | + <CopyToOutputDirectory>Always</CopyToOutputDirectory> | |
165 | + </None> | |
166 | + <None Include="assets\bunnyviking\shapes\item\armament\shield\shield_round_basic.json"> | |
167 | + <CopyToOutputDirectory>Always</CopyToOutputDirectory> | |
168 | + </None> | |
169 | + <None Include="assets\bunnyviking\textures\item\armament\shield\shield_buckler.png"> | |
170 | + <CopyToOutputDirectory>Always</CopyToOutputDirectory> | |
171 | + </None> | |
172 | + <None Include="assets\bunnyviking\textures\item\armament\shield\shield_edging_grip.png"> | |
173 | + <CopyToOutputDirectory>Always</CopyToOutputDirectory> | |
174 | + </None> | |
175 | + <None Include="assets\bunnyviking\textures\item\armament\shield\shield_heater.png"> | |
176 | + <CopyToOutputDirectory>Always</CopyToOutputDirectory> | |
177 | + </None> | |
178 | + <None Include="assets\bunnyviking\textures\item\armament\shield\shield_heater_back.png"> | |
179 | + <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory> | |
180 | + </None> | |
181 | + <None Include="assets\bunnyviking\textures\item\armament\shield\shield_heater_straight.png"> | |
182 | + <CopyToOutputDirectory>Always</CopyToOutputDirectory> | |
183 | + </None> | |
184 | + <None Include="assets\bunnyviking\textures\item\armament\shield\shield_heater_straight_back.png"> | |
185 | + <CopyToOutputDirectory>Always</CopyToOutputDirectory> | |
186 | + </None> | |
187 | + <None Include="assets\bunnyviking\textures\item\armament\shield\shield_round.png"> | |
188 | + <CopyToOutputDirectory>Always</CopyToOutputDirectory> | |
189 | + </None> | |
190 | + <None Include="assets\bunnyviking\textures\item\armament\shield\shield_round_back.png"> | |
191 | + <CopyToOutputDirectory>Always</CopyToOutputDirectory> | |
192 | + </None> | |
193 | + <None Include="assets\bunnyviking\textures\item\armament\shield\weapon_parts_01.png" /> | |
194 | + <None Include="assets\armourmod\itemtypes\wearable\item-offhand-buckler-metal.json"> | |
154 | 195 | <CopyToOutputDirectory>Always</CopyToOutputDirectory> |
155 | 196 | </None> |
156 | 197 | </ItemGroup> |
@@ -164,5 +205,7 @@ | ||
164 | 205 | <Folder Include="assets\armourmod\recipes\" /> |
165 | 206 | <Folder Include="assets\armourmod\recipes\grid\" /> |
166 | 207 | <Folder Include="assets\armourmod\lang\" /> |
208 | + <Folder Include="assets\bunnyviking\shapes\item\armament\shield\" /> | |
209 | + <Folder Include="assets\bunnyviking\textures\item\armament\shield\" /> | |
167 | 210 | </ItemGroup> |
168 | 211 | </Project> |
\ No newline at end of file |
@@ -50,8 +50,8 @@ | ||
50 | 50 | scale: 2 |
51 | 51 | }, |
52 | 52 | tpHandTransform: { |
53 | - translation: { x: -0.6, y: -1.2, z: -0.7 }, | |
54 | - rotation: { x: -14, y: 180, z: 53 }, | |
53 | + translation: { x: -1.05, y: -1, z: -0.9 }, | |
54 | + rotation: { x: -80, y: 171, z: 96 }, | |
55 | 55 | scale: 0.55 |
56 | 56 | }, |
57 | 57 | guiTransform:{ |
@@ -70,6 +70,7 @@ | ||
70 | 70 | thirdPersonTransform: { |
71 | 71 | translation: { x: -0.005, y: 0.18, z: 0.0009 }, |
72 | 72 | rotation: { x: 0, y: 0, z: 0 }, |
73 | + origin: { x: 0.5, y: 0.55, z: 0.45 }, | |
73 | 74 | scale: 1.1 |
74 | 75 | } |
75 | 76 | } |
@@ -1,24 +1,24 @@ | ||
1 | 1 | { |
2 | - code: "buckler-wood", | |
2 | + code: "buckler-metal", | |
3 | 3 | class: "ItemArmour", |
4 | 4 | storageFlags: 257, |
5 | 5 | heldRightTpIdleAnimation: "holdinglanternrighthand", |
6 | 6 | heldLeftTpIdleAnimation: "holdinglanternlefthand", |
7 | 7 | attributes: |
8 | 8 | { |
9 | - BluntProtection:0.13, | |
10 | - PiercingProtection:0.1, | |
11 | - SlashingProtection:0.1, | |
12 | - CrushingProtection:0.05, | |
13 | - FireProtection:0.01 | |
9 | + BluntProtection:0.14, | |
10 | + PiercingProtection:0.10, | |
11 | + SlashingProtection:0.15, | |
12 | + CrushingProtection:0.09, | |
13 | + FireProtection:0.19 | |
14 | 14 | }, |
15 | 15 | shape: { |
16 | - base: "item/armour/buckler" | |
16 | + base: "bunnyviking:item/armament/shield/shield_buckler" | |
17 | 17 | }, |
18 | - durability: 50, | |
18 | + durability: 150, | |
19 | 19 | creativeinventory: { "general": ["*"], "items": ["*"], "clothing": ["*"] }, |
20 | 20 | textures: { |
21 | - aged:{ base: "game:block/wood/debarked/aged"}, | |
21 | + "shield_buckler":{ base: "bunnyviking:/item/armament/shield/shield_buckler"}, | |
22 | 22 | }, |
23 | 23 | fpHandTransform: { |
24 | 24 | translation: { x: 0, y: -0.05, z: -0.6 }, |
@@ -42,10 +42,6 @@ | ||
42 | 42 | rotation: { x: 0, y: -1, z: 90 }, |
43 | 43 | origin: { x: 0.39, y: 0.25, z: 0.5 }, |
44 | 44 | scale: 2.8 |
45 | - }, | |
46 | - combustibleProps: { | |
47 | - burnTemperature: 600, | |
48 | - burnDuration: 12, | |
49 | 45 | }, |
50 | - materialDensity: 600 | |
46 | + materialDensity: 850 | |
51 | 47 | } |
\ No newline at end of file |
@@ -1,11 +1,11 @@ | ||
1 | 1 | { |
2 | 2 | "type": "code", |
3 | 3 | "name": "Basic Armour Mod", |
4 | - "description" : "Leather, Plate, Scale & More", | |
4 | + "description" : "Vests of Leather, Plate, Scale & Now Shields!", | |
5 | 5 | "authors": ["Melchior", "Bunnyviking"], |
6 | 6 | "version": "0.1.9", |
7 | 7 | "dependencies": { |
8 | - "game": "1.9.9", | |
8 | + "game": "1.10.*", | |
9 | 9 | "survival": "" |
10 | 10 | }, |
11 | 11 | "website": "http://nowebsite.nope" |