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2013-02-17
08:17
SporkHack Japanese edition
[SVN] Commit revision 42
本家#482 Consolidate all map initializers under INIT_MAP. Instead of giving fill char (or ra...
2009-11-07
20:45
SporkHack Japanese edition
[SVN] Commit revision 41
本家#481 in sp_lev.c, split maze grid and solid filling level inits into their own functi ons, pr...
20:41
SporkHack Japanese edition
[SVN] Commit revision 40
本家#480 Change covetous monster behavior -- when pursuing you, follow in slightly random shorte...
19:23
SporkHack Japanese edition
[SVN] Commit revision 39
本家#479 Improve lev_comp error messages, and make sure the map area is set as the whole level, i...
2009-09-23
03:05
SporkHack Japanese edition
[SVN] Commit revision 38
本家#478 Don't define special levels with MAZE anymore; just use LEVEL, and add "mazeleve l" to l...
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