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What is new in NyARToolkitAndroid_v3.0? (2011-08-05 23:43 by cecilia909 #58943)
Hey guys,
I have been working on a project using NyARToolkitAndroid-2.5.2 for a couple of months. Then I got to know that a new version got released... Now I really have to make decision about whether I should switch. I basically hacked in the code and tore it up, then draw my own scene with OpenGL ES... I need to know whether there is big improvement in the detection and tracking part. Anyone can tell me this? Thank you very much!
-Cecilia
RE: What is new in NyARToolkitAndroid_v3.0? (2011-08-09 14:49 by rokubou #59051)
Hello,
NyARToolKit for Android v3.0 is an adjusting version as for NyARToolKit v3.0.
Tracking is improved a little.
Besides, it came to be able to display the md2 model by using min3d.
RE: What is new in NyARToolkitAndroid_v3.0? (2011-09-23 20:47 by ngocnv371 #59730)
since we using min3d, mean it can display 3ds model, right? but I worked around and just could make it do that right thing.
any little help for it?
I'd put my model in res\raw and textures in res\drawable, then call for parser = Parser.createParser(Parser.Type.MAX_3DS, getResources(), ..); but it didn't draw it as it should do.