Things to check from calc_bonuses function in Angband/64
Some of these may already have been dealt with.
Other effects noted in calc_bonuses function from xtra1.c
'mule legs' effect increases inventory capacity but dex decreases by 5 and stealth by 3.
Temporary bonuses and penalties noted.
Gladiators have trouble with heavy weapons, and secondary weapons must be even lighter.
Mages get less blows.
(No other class flag like effects?)
Oops.
Some of these may already have been dealt with.
Other effects noted in calc_bonuses function from xtra1.c
'mule legs' effect increases inventory capacity but dex decreases by 5 and stealth by 3.
Temporary bonuses and penalties noted.
Gladiators have trouble with heavy weapons, and secondary weapons must be even lighter.
Mages get less blows.
(No other class flag like effects?)