Micropolis
Révision | b4fe1a1aa49efbd41c500b38f522ee3af3171fd6 |
---|---|
Taille | 5,822 octets |
l'heure | 2014-12-15 02:24:36 |
Auteur | Simon Morgan |
Message de Log | first commit
|
# Window: Notices, for Unix Micropolis.
#
# Micropolis, Unix Version. This game was released for the Unix platform
# in or about 1990 and has been modified for inclusion in the One Laptop
# Per Child program. Copyright (C) 1989 - 2007 Electronic Arts Inc. If
# you need assistance with this program, you may contact:
# http://wiki.laptop.org/go/Micropolis or email micropolis@laptop.org.
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation, either version 3 of the License, or (at
# your option) any later version.
#
# This program is distributed in the hope that it will be useful, but
# WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
# General Public License for more details. You should have received a
# copy of the GNU General Public License along with this program. If
# not, see <http://www.gnu.org/licenses/>.
#
# ADDITIONAL TERMS per GNU GPL Section 7
#
# No trademark or publicity rights are granted. This license does NOT
# give you any right, title or interest in the trademark SimCity or any
# other Electronic Arts trademark. You may not distribute any
# modification of this program using the trademark SimCity or claim any
# affliation or association with Electronic Arts Inc. or its employees.
#
# Any propagation or conveyance of this program must include this
# copyright notice and these terms.
#
# If you convey this program (or any modifications of it) and assume
# contractual liability for the program to recipients of it, you agree
# to indemnify Electronic Arts for any liability that those contractual
# assumptions impose on Electronic Arts.
#
# You may not misrepresent the origins of this program; modified
# versions of the program must be marked as such and not identified as
# the original program.
#
# This disclaimer supplements the one included in the General Public
# License. TO THE FULLEST EXTENT PERMISSIBLE UNDER APPLICABLE LAW, THIS
# PROGRAM IS PROVIDED TO YOU "AS IS," WITH ALL FAULTS, WITHOUT WARRANTY
# OF ANY KIND, AND YOUR USE IS AT YOUR SOLE RISK. THE ENTIRE RISK OF
# SATISFACTORY QUALITY AND PERFORMANCE RESIDES WITH YOU. ELECTRONIC ARTS
# DISCLAIMS ANY AND ALL EXPRESS, IMPLIED OR STATUTORY WARRANTIES,
# INCLUDING IMPLIED WARRANTIES OF MERCHANTABILITY, SATISFACTORY QUALITY,
# FITNESS FOR A PARTICULAR PURPOSE, NONINFRINGEMENT OF THIRD PARTY
# RIGHTS, AND WARRANTIES (IF ANY) ARISING FROM A COURSE OF DEALING,
# USAGE, OR TRADE PRACTICE. ELECTRONIC ARTS DOES NOT WARRANT AGAINST
# INTERFERENCE WITH YOUR ENJOYMENT OF THE PROGRAM; THAT THE PROGRAM WILL
# MEET YOUR REQUIREMENTS; THAT OPERATION OF THE PROGRAM WILL BE
# UNINTERRUPTED OR ERROR-FREE, OR THAT THE PROGRAM WILL BE COMPATIBLE
# WITH THIRD PARTY SOFTWARE OR THAT ANY ERRORS IN THE PROGRAM WILL BE
# CORRECTED. NO ORAL OR WRITTEN ADVICE PROVIDED BY ELECTRONIC ARTS OR
# ANY AUTHORIZED REPRESENTATIVE SHALL CREATE A WARRANTY. SOME
# JURISDICTIONS DO NOT ALLOW THE EXCLUSION OF OR LIMITATIONS ON IMPLIED
# WARRANTIES OR THE LIMITATIONS ON THE APPLICABLE STATUTORY RIGHTS OF A
# CONSUMER, SO SOME OR ALL OF THE ABOVE EXCLUSIONS AND LIMITATIONS MAY
# NOT APPLY TO YOU.
global NoticeWindows
set n [Unique]
set parent [WindowLink $head.w3]
set win $parent.notice$n
set NoticeWindows [linsert $NoticeWindows 0 $win]
LinkWindow $head.notice $win
LinkWindow $win.head $head
LinkWindow $win.parent $parent
catch "destroy $win"
frame $win
SetHelp $win Notice
bind $win <Visibility> {[WindowLink %W.view] Visible [string compare %s FullyObscured]}
bind $win <Map> {[WindowLink %W.view] Visible 1}
bind $win <Unmap> {[WindowLink %W.view] Visible 0}
frame $win.top \
-relief raised \
-borderwidth 1
LinkWindow $win.background $win.top
label $win.top.title \
-borderwidth 2 \
-relief raised \
-font [Font $win Big]
LinkWindow $win.title $win.top.title
SetHelp $win.top.title Notice.Title
text $win.top.text \
-borderwidth 2 \
-relief flat \
-wrap word \
-state disabled \
-font [Font $win Large]
LinkWindow $win.text $win.top.text
SetHelp $win.top.text Notice.Text
global ResourceDir
button $win.top.text.left \
-command "UIMakeSound fancy HeavyTraffic" \
-font [Font $win Large]\
-borderwidth 1 \
-relief flat
LinkWindow $win.left $win.top.text.left
button $win.top.text.middle \
-command "UIMakeSound fancy Computer" \
-font [Font $win Large]\
-borderwidth 1 \
-relief flat
LinkWindow $win.middle $win.top.text.middle
button $win.top.text.right \
-command "UIMakeSound fancy QuackQuack" \
-font [Font $win Large]\
-borderwidth 1 \
-relief flat
LinkWindow $win.right $win.top.text.right
frame $win.top.viewframe\
-borderwidth 4\
-relief flat
LinkWindow $win.viewframe $win.top.viewframe
SetHelp $win.top.viewframe Notice.View
frame $win.top.viewframe.f\
-cursor hand2\
-borderwidth 1\
-relief sunken
pack append $win.top.viewframe\
$win.top.viewframe.f \
{top frame center expand fill}
editorview $win.top.viewframe.f.view \
-font [Font $win Big]\
-width 128 -height 32
LinkWindow $win.view $win.top.viewframe.f.view
$win.top.viewframe.f.view ShowMe 0
bind $win.top.viewframe.f.view <ButtonPress> \
"ComeToMe %W"
pack append $win.top.viewframe.f\
$win.top.viewframe.f.view \
{top frame center expand fill}
pack append $win.top\
$win.top.title {top frame center fillx} \
$win.top.text {right frame center expand fill}
button $win.dismiss\
-font [Font $win Large]\
-text {Dismiss}\
-command "pack unpack $win"
SetHelp $win.dismiss Notice.Dismiss
pack append $win\
$win.dismiss {bottom frame center fillx} \
$win.top {left frame center expand fill}
update idletasks