変愚蛮怒のメインリポジトリです
Révision | 0b55b23727535ce1930580516bad8c93bb861881 (tree) |
---|---|
l'heure | 2020-03-19 22:18:55 |
Auteur | shimitei <shimitei@gmai...> |
Commiter | shimitei |
update makefile
コンパイルとリンクを分けて行えるように
@@ -2,61 +2,67 @@ | ||
2 | 2 | |
3 | 3 | CC = emcc |
4 | 4 | LD = emcc |
5 | -CFLAGS = -c | |
5 | +CFLAGS = -fPIC | |
6 | 6 | LDFLAGS = -v -s EXIT_RUNTIME=1 |
7 | -DEFINES = -DHAVE_USLEEP | |
7 | +DEFINES = | |
8 | 8 | |
9 | 9 | TARGET_FILE = hengband.html |
10 | 10 | |
11 | -CFILES = \ | |
12 | - main-wasm.c main-wasm-term.c \ | |
13 | - artifact.c autopick.c avatar.c \ | |
14 | - birth.c bldg.c \ | |
15 | - chest.c chuukei.c cmd2.c cmd4.c cmd-activate.c cmd-eat.c \ | |
16 | - cmd-hissatsu.c cmd-item.c cmd-magiceat.c cmd-mane.c cmd-pet.c \ | |
17 | - cmd-quaff.c cmd-read.c cmd-smith.c cmd-spell.c cmd-usestaff.c \ | |
18 | - cmd-zaprod.c cmd-zapwand.c \ | |
19 | - dungeon.c \ | |
20 | - effects.c \ | |
21 | - feature.c files.c flavor.c floor-events.c floor-generate.c \ | |
22 | - floor-save.c floor-streams.c \ | |
23 | - gameoption.c geometry.c grid.c \ | |
24 | - history.c \ | |
25 | - inet.c init1.c init2.c \ | |
26 | - japanese.c \ | |
27 | - load.c \ | |
28 | - melee1.c mind.c monster1.c monster2.c monster-process.c \ | |
29 | - monsterrace-hook.c monster-status.c mspells1.c mspells2.c mspells3.c \ | |
30 | - mspells4.c mutation.c \ | |
31 | - object1.c object2.c object-boost.c object-broken.c object-curse.c \ | |
32 | - object-hook.c objectkind-hook.c \ | |
33 | - patron.c player-damage.c player-move.c player-status.c projection.c \ | |
34 | - quest.c \ | |
35 | - racial.c realm-arcane.c realm-chaos.c realm-craft.c realm-crusade.c \ | |
36 | - realm-daemon.c realm-death.c realm-hex.c realm-hissatsu.c \ | |
37 | - realm-life.c realm-nature.c realm-song.c realm-sorcery.c \ | |
38 | - realm-trump.c report.c rooms.c rooms-city.c rooms-fractal.c \ | |
39 | - rooms-normal.c rooms-pitnest.c rooms-special.c rooms-trap.c \ | |
40 | - rooms-vault.c rumor.c \ | |
41 | - save.c scores.c selfinfo.c shoot.c snipe.c sort.c spells1.c \ | |
42 | - spells2.c spells3.c spells-diceroll.c spells-floor.c spells-object.c \ | |
43 | - spells-status.c spells-summon.c spells-world.c store.c \ | |
44 | - tables.c term.c trap.c \ | |
45 | - util.c \ | |
46 | - variable.c view-mainwindow.c \ | |
47 | - warning.c wild.c wizard1.c wizard2.c world.c xtra2.c \ | |
48 | - z-form.c z-rand.c z-term.c z-util.c z-virt.c | |
11 | +OBJS = \ | |
12 | + main-wasm.bc main-wasm-term.bc \ | |
13 | + artifact.bc autopick.bc avatar.bc \ | |
14 | + birth.bc bldg.bc \ | |
15 | + chest.bc chuukei.bc cmd2.bc cmd4.bc cmd-activate.bc cmd-eat.bc \ | |
16 | + cmd-hissatsu.bc cmd-item.bc cmd-magiceat.bc cmd-mane.bc cmd-pet.bc \ | |
17 | + cmd-quaff.bc cmd-read.bc cmd-smith.bc cmd-spell.bc cmd-usestaff.bc \ | |
18 | + cmd-zaprod.bc cmd-zapwand.bc \ | |
19 | + dungeon.bc \ | |
20 | + effects.bc \ | |
21 | + feature.bc files.bc flavor.bc floor-events.bc floor-generate.bc \ | |
22 | + floor-save.bc floor-streams.bc \ | |
23 | + gameoption.bc geometry.bc grid.bc \ | |
24 | + history.bc \ | |
25 | + inet.bc init1.bc init2.bc \ | |
26 | + japanese.bc \ | |
27 | + load.bc \ | |
28 | + melee1.bc mind.bc monster1.bc monster2.bc monster-process.bc \ | |
29 | + monsterrace-hook.bc monster-status.bc mspells1.bc mspells2.bc mspells3.bc \ | |
30 | + mspells4.bc mutation.bc \ | |
31 | + object1.bc object2.bc object-boost.bc object-broken.bc object-curse.bc \ | |
32 | + object-hook.bc objectkind-hook.bc \ | |
33 | + patron.bc player-damage.bc player-move.bc player-status.bc projection.bc \ | |
34 | + quest.bc \ | |
35 | + racial.bc realm-arcane.bc realm-chaos.bc realm-craft.bc realm-crusade.bc \ | |
36 | + realm-daemon.bc realm-death.bc realm-hex.bc realm-hissatsu.bc \ | |
37 | + realm-life.bc realm-nature.bc realm-song.bc realm-sorcery.bc \ | |
38 | + realm-trump.bc report.bc rooms.bc rooms-city.bc rooms-fractal.bc \ | |
39 | + rooms-normal.bc rooms-pitnest.bc rooms-special.bc rooms-trap.bc \ | |
40 | + rooms-vault.bc rumor.bc \ | |
41 | + save.bc scores.bc selfinfo.bc shoot.bc snipe.bc sort.bc spells1.bc \ | |
42 | + spells2.bc spells3.bc spells-diceroll.bc spells-floor.bc spells-object.bc \ | |
43 | + spells-status.bc spells-summon.bc spells-world.bc store.bc \ | |
44 | + tables.bc term.bc trap.bc \ | |
45 | + util.bc \ | |
46 | + variable.bc view-mainwindow.bc \ | |
47 | + warning.bc wild.bc wizard1.bc wizard2.bc world.bc xtra2.bc \ | |
48 | + z-form.bc z-rand.bc z-term.bc z-util.bc z-virt.bc | |
49 | 49 | |
50 | +.PHONY: all | |
50 | 51 | all : $(TARGET_FILE) |
52 | + cp hengband.* .. | |
53 | + | |
54 | +.PHONY: prebuild | |
51 | 55 | prebuild : |
52 | 56 | mklink /D lib ..\lib |
53 | 57 | # ln -s ../lib lib |
54 | -install : all | |
55 | - cp hengband.* .. | |
56 | 58 | |
57 | -$(TARGET_FILE): | |
58 | - $(LD) $(LDFLAGS) $(DEFINES) $(CFILES) --preload-file lib -o $(TARGET_FILE) | |
59 | +$(TARGET_FILE): $(OBJS) | |
60 | + $(LD) $(LDFLAGS) $(OBJS) --preload-file lib -o $(TARGET_FILE) | |
61 | + | |
62 | +.SUFFIXES: .c .bc | |
63 | +.c.bc: | |
64 | + $(CC) $(CFLAGS) $(DEFINES) -c $< -o $@ | |
59 | 65 | |
60 | 66 | .PHONY: clean |
61 | 67 | clean: |
62 | - $(RM) hengband.* $(OBJS) | |
68 | + $(RM) hengband.* *.bc |