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Description du projet

The Lightweight Java Game Library is a native
binding for OpenGL and OpenAL written with
game developers in mind. It allows the full
OpenGL and OpenAL APIs to be exposed
without the penalties associated with
competing methods, nor the limitations of APIs
such as Java3D. Tutorials and demos are
available, and Windows, Linux, and Mac OS X
are supported.

Système requise

System requirement is not defined
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Project Resources