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Description du projet

Thousand Parsec is a turn-based space empire building game, as well as a framework for creating a similar group of games, which are often called 4X games (eXplore, eXpand, eXploit, and eXterminate). Some examples of games from which Thousand Parsec draws ideas are Reach for the Stars, Stars!, VGA Planets, Master of Orion, and Galactic Civilizations. Unlike commercial alternatives, it is designed for long games supporting universes as large as your computer can handle. It allows a high degree of player customization, and features a flexible technology system where new technologies may be introduced mid-game.

Système requise

System requirement is not defined
Information regarding Project Releases and Project Resources. Note that the information here is a quote from Freecode.com page, and the downloads themselves may not be hosted on OSDN.

2008-05-01 15:04 Retour à la liste release
0.5.0

Cette version inclut le Google Summer an dernier du projet de code, Reach for the ruleset Clone Stars. Un grand nombre d'autres améliorations ont été apportées, comme un nouveau modèle objet, support du protocole TP04, un meilleur contrôle sur ce que les joueurs peuvent voir sur le serveur, et une histoire qui prend en charge la persistance de MySQL. Cette version est une étape importante vers l'objectif d'un serveur entièrement comporté.
Tags: C++ Server, Major feature enhancements
This release includes last year's Google Summer of
Code project, Reach for the Stars Clone ruleset. A
large number of other improvements have been made,
such as a new Object model, TP04 protocol support,
better control over what players can see on the
server, and a history that supports MySQL
persistence. This release is a significant step
towards the goal of a fully featured server.

Project Resources