Facepunch source mod. Show , you can mod , facepunch.
Latest 5 files |
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Nom | Taille | Date | Télécharger compter |
camomaterialproxy.cpp | 15.3 KB | 2011-01-17 04:18 | 6 |
c_world.h | 1.8 KB | 2011-01-17 04:18 | 4 |
c_world.cpp | 5.3 KB | 2011-01-17 04:18 | 2 |
c_weapon__stubs.h | 1.3 KB | 2011-01-17 04:18 | 9 |
c_vguiscreen.cpp | 24.5 KB | 2011-01-17 04:18 | 2 |
All Files |
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cl_dll | |||
camomaterialproxy.cpp | 15.3 KB | 2011-01-17 04:18 | 6 |
c_world.h | 1.8 KB | 2011-01-17 04:18 | 4 |
c_weapon__stubs.h | 1.3 KB | 2011-01-17 04:18 | 9 |
c_world.cpp | 5.3 KB | 2011-01-17 04:18 | 2 |
c_vguiscreen.cpp | 24.5 KB | 2011-01-17 04:18 | 2 |
c_vguiscreen.h | 2.8 KB | 2011-01-17 04:18 | 5 |
c_user_message_register.h | 1.1 KB | 2011-01-17 04:18 | 1 |
c_vehicle_choreo_generic.cpp | 8.9 KB | 2011-01-17 04:18 | 1 |
c_vehicle_jeep.cpp | 12.5 KB | 2011-01-17 04:18 | 1 |
c_tracer.h | 1.6 KB | 2011-01-17 04:18 | 1 |
c_user_message_register.cpp | 0.8 KB | 2011-01-17 04:18 | 1 |
c_testtraceline.cpp | 4.7 KB | 2011-01-17 04:18 | 1 |
c_tracer.cpp | 4.4 KB | 2011-01-17 04:18 | 2 |
c_tesla.h | 0.7 KB | 2011-01-17 04:18 | 3 |
c_test_proxytoggle.cpp | 2.4 KB | 2011-01-17 04:18 | 1 |
c_team.cpp | 7.0 KB | 2011-01-17 04:18 | 1 |
c_team.h | 1.7 KB | 2011-01-17 04:18 | 1 |
c_tesla.cpp | 1.6 KB | 2011-01-17 04:18 | 4 |
c_te_spritespray.cpp | 4.9 KB | 2011-01-17 04:18 | 1 |
c_te_worlddecal.cpp | 4.1 KB | 2011-01-17 04:18 | 2 |
c_te_sparks.cpp | 3.3 KB | 2011-01-17 04:18 | 2 |
c_te_sprite.cpp | 4.4 KB | 2011-01-17 04:18 | 2 |
c_te_projecteddecal.cpp | 5.4 KB | 2011-01-17 04:18 | 3 |
c_te_showline.cpp | 2.8 KB | 2011-01-17 04:18 | 2 |
c_te_smoke.cpp | 3.3 KB | 2011-01-17 04:18 | 2 |
c_te_physicsprop.cpp | 5.7 KB | 2011-01-17 04:18 | 3 |
c_te_playerdecal.cpp | 8.2 KB | 2011-01-17 04:18 | 2 |
c_te_particlesystem.cpp | 7.0 KB | 2011-01-17 04:18 | 1 |
c_te_particlesystem.h | 3.3 KB | 2011-01-17 04:18 | 2 |
c_te_legacytempents.h | 10.1 KB | 2011-01-17 04:18 | 2 |
c_te_muzzleflash.cpp | 3.4 KB | 2011-01-17 04:18 | 1 |
c_te_killplayerattachments.cpp | 2.1 KB | 2011-01-17 04:18 | 2 |
c_te_largefunnel.cpp | 4.3 KB | 2011-01-17 04:18 | 2 |
c_te_legacytempents.cpp | 86.9 KB | 2011-01-17 04:18 | 5 |
c_te_glassshatter.cpp | 11.2 KB | 2011-01-17 04:18 | 1 |
c_te_glowsprite.cpp | 4.8 KB | 2011-01-17 04:18 | 1 |
c_te_impact.cpp | 2.8 KB | 2011-01-17 04:18 | 2 |
c_te_fizz.cpp | 2.4 KB | 2011-01-17 04:18 | 3 |
c_te_footprint.cpp | 3.0 KB | 2011-01-17 04:18 | 2 |
c_te_basebeam.cpp | 2.4 KB | 2011-01-17 04:18 | 1 |
c_te_explosion.cpp | 10.3 KB | 2011-01-17 04:18 | 2 |
c_te_armorricochet.cpp | 5.5 KB | 2011-01-17 04:18 | 1 |
c_te.cpp | 25.0 KB | 2011-01-17 04:18 | 3 |
c_te_effect_dispatch.h | 1.3 KB | 2011-01-17 04:18 | 1 |
c_te_energysplash.cpp | 2.5 KB | 2011-01-17 04:18 | 1 |
c_sun.cpp | 4.2 KB | 2011-01-17 04:18 | 3 |
c_sun.h | 1.7 KB | 2011-01-17 04:18 | 2 |
c_te_dynamiclight.cpp | 4.5 KB | 2011-01-17 04:18 | 2 |
c_te_effect_dispatch.cpp | 8.0 KB | 2011-01-17 04:18 | 2 |
c_steamjet.cpp | 14.6 KB | 2011-01-17 04:18 | 1 |
c_stickybolt.cpp | 4.8 KB | 2011-01-17 04:18 | 2 |
c_te_bubbletrail.cpp | 2.5 KB | 2011-01-17 04:18 | 2 |
c_te_decal.cpp | 5.3 KB | 2011-01-17 04:18 | 3 |
c_sprite.cpp | 14.2 KB | 2011-01-17 04:18 | 2 |
c_sprite.h | 0.4 KB | 2011-01-17 04:18 | 1 |
c_te_breakmodel.cpp | 6.2 KB | 2011-01-17 04:18 | 3 |
c_te_bspdecal.cpp | 2.9 KB | 2011-01-17 04:18 | 1 |
c_te_bubbles.cpp | 2.4 KB | 2011-01-17 04:18 | 3 |
c_soundscape.h | 0.7 KB | 2011-01-17 04:18 | 1 |
c_spotlight_end.cpp | 4.5 KB | 2011-01-17 04:18 | 2 |
c_te_bloodstream.cpp | 6.4 KB | 2011-01-17 04:18 | 2 |
c_soundscape.cpp | 35.3 KB | 2011-01-17 04:18 | 5 |
c_te_bloodsprite.cpp | 5.9 KB | 2011-01-17 04:18 | 2 |
c_smokestack.cpp | 13.7 KB | 2011-01-17 04:18 | 0 |
c_te_beamspline.cpp | 2.4 KB | 2011-01-17 04:18 | 1 |
c_shadowcontrol.cpp | 2.2 KB | 2011-01-17 04:18 | 1 |
c_smoke_trail.cpp | 47.8 KB | 2011-01-17 04:18 | 1 |
c_smoke_trail.h | 7.3 KB | 2011-01-17 04:18 | 4 |
c_te_beampoints.cpp | 2.6 KB | 2011-01-17 04:18 | 1 |
c_te_beamring.cpp | 2.6 KB | 2011-01-17 04:18 | 2 |
c_te_beamringpoint.cpp | 2.8 KB | 2011-01-17 04:18 | 2 |
c_rumble.h | 0.6 KB | 2011-01-17 04:18 | 1 |
c_sceneentity.cpp | 14.4 KB | 2011-01-17 04:18 | 1 |
c_te_beamfollow.cpp | 2.4 KB | 2011-01-17 04:18 | 1 |
c_te_beamlaser.cpp | 2.6 KB | 2011-01-17 04:18 | 2 |
c_rope.h | 7.3 KB | 2011-01-17 04:18 | 2 |
c_rumble.cpp | 21.9 KB | 2011-01-17 04:18 | 3 |
c_te_beamentpoint.cpp | 2.8 KB | 2011-01-17 04:18 | 1 |
c_te_beaments.cpp | 2.6 KB | 2011-01-17 04:18 | 2 |
c_recipientfilter.h | 5.0 KB | 2011-01-17 04:18 | 2 |
c_rope.cpp | 43.2 KB | 2011-01-17 04:18 | 2 |
c_te_basebeam.h | 1.2 KB | 2011-01-17 04:18 | 3 |
c_ragdoll_manager.cpp | 1.4 KB | 2011-01-17 04:18 | 4 |
c_recipientfilter.cpp | 4.8 KB | 2011-01-17 04:18 | 3 |
c_props.cpp | 6.4 KB | 2011-01-17 04:18 | 1 |
c_prop_vehicle.cpp | 24.6 KB | 2011-01-17 04:18 | 2 |
c_prop_vehicle.h | 4.1 KB | 2011-01-17 04:18 | 3 |
c_point_camera.h | 1.1 KB | 2011-01-17 04:18 | 3 |
c_point_commentary_node.cpp | 15.5 KB | 2011-01-17 04:18 | 1 |
c_playerresource.h | 1.9 KB | 2011-01-17 04:18 | 2 |
c_point_camera.cpp | 1.8 KB | 2011-01-17 04:18 | 2 |
c_impact_effects.h | 2.6 KB | 2011-01-17 04:18 | 3 |
c_lightglow.cpp | 5.8 KB | 2011-01-17 04:18 | 0 |
c_plasma.cpp | 12.7 KB | 2011-01-17 04:18 | 1 |
c_playerlocaldata.h | 2.3 KB | 2011-01-17 04:18 | 3 |
c_playerresource.cpp | 6.6 KB | 2011-01-17 04:18 | 2 |
c_hairball.cpp | 8.4 KB | 2011-01-17 04:18 | 1 |
c_impact_effects.cpp | 44.4 KB | 2011-01-17 04:18 | 1 |
c_pixel_visibility.cpp | 22.7 KB | 2011-01-17 04:18 | 3 |
c_pixel_visibility.h | 1.5 KB | 2011-01-17 04:18 | 0 |
c_gib.cpp | 3.9 KB | 2011-01-17 04:18 | 2 |
c_gib.h | 1.6 KB | 2011-01-17 04:18 | 2 |
c_physicsprop.h | 0.8 KB | 2011-01-17 04:18 | 2 |
c_physmagnet.cpp | 4.4 KB | 2011-01-17 04:18 | 2 |
c_func_tracktrain.cpp | 3.3 KB | 2011-01-17 04:18 | 1 |
c_physicsprop.cpp | 4.3 KB | 2011-01-17 04:18 | 2 |
c_func_occluder.cpp | 1.1 KB | 2011-01-17 04:18 | 1 |
c_func_smokevolume.cpp | 18.4 KB | 2011-01-17 04:18 | 2 |
c_particle_smokegrenade.cpp | 29.8 KB | 2011-01-17 04:18 | 3 |
c_physbox.cpp | 0.9 KB | 2011-01-17 04:18 | 2 |
c_physbox.h | 0.6 KB | 2011-01-17 04:18 | 2 |
c_func_dust.cpp | 12.4 KB | 2011-01-17 04:18 | 1 |
c_func_dust.h | 2.3 KB | 2011-01-17 04:18 | 1 |
c_func_lod.cpp | 1.8 KB | 2011-01-17 04:18 | 3 |
c_movie_explosion.cpp | 5.8 KB | 2011-01-17 04:18 | 1 |
c_particle_fire.cpp | 8.6 KB | 2011-01-17 04:18 | 1 |
c_func_breakablesurf.cpp | 39.6 KB | 2011-01-17 04:18 | 2 |
c_func_conveyor.cpp | 3.4 KB | 2011-01-17 04:18 | 3 |
C_MaterialModifyControl.cpp | 22.6 KB | 2011-01-17 04:18 | 3 |
c_forcefeedback.cpp | 8.3 KB | 2011-01-17 04:18 | 1 |
c_func_areaportalwindow.cpp | 3.3 KB | 2011-01-17 04:18 | 1 |
c_fire_smoke.cpp | 41.3 KB | 2011-01-17 04:18 | 1 |
c_fire_smoke.h | 7.7 KB | 2011-01-17 04:18 | 1 |
c_fish.cpp | 9.1 KB | 2011-01-17 04:18 | 2 |
c_env_screenoverlay.cpp | 8.7 KB | 2011-01-17 04:18 | 2 |
c_env_tonemap_controller.cpp | 3.2 KB | 2011-01-17 04:18 | 1 |
c_env_particlescript.cpp | 9.2 KB | 2011-01-17 04:18 | 2 |
c_env_projectedtexture.cpp | 4.9 KB | 2011-01-17 04:18 | 1 |
c_entitydissolve.cpp | 23.2 KB | 2011-01-17 04:18 | 2 |
c_entitydissolve.h | 2.4 KB | 2011-01-17 04:18 | 2 |
c_entityparticletrail.cpp | 8.1 KB | 2011-01-17 04:18 | 2 |
c_effects.cpp | 65.8 KB | 2011-01-17 04:18 | 1 |
c_effects.h | 0.3 KB | 2011-01-17 04:18 | 1 |
c_colorcorrectionvolume.cpp | 3.2 KB | 2011-01-17 04:18 | 3 |
c_dynamiclight.cpp | 5.6 KB | 2011-01-17 04:18 | 1 |
c_colorcorrection.cpp | 3.4 KB | 2011-01-17 04:14 | 7 |
c_baseviewmodel.h | 0.5 KB | 2011-01-17 04:14 | 1 |
c_breakableprop.cpp | 1.5 KB | 2011-01-17 04:14 | 2 |
c_breakableprop.h | 0.8 KB | 2011-01-17 04:14 | 1 |
c_basetempentity.h | 3.7 KB | 2011-01-17 04:14 | 2 |
c_baseviewmodel.cpp | 12.4 KB | 2011-01-17 04:14 | 11 |
c_baseplayer.h | 16.5 KB | 2011-01-17 04:14 | 6 |
c_basetempentity.cpp | 6.1 KB | 2011-01-17 04:14 | 2 |
c_baseflex.h | 8.2 KB | 2011-01-17 04:14 | 5 |
c_baseplayer.cpp | 56.6 KB | 2011-01-17 04:14 | 5 |
c_baseentity.h | 68.4 KB | 2011-01-17 04:14 | 1 |
c_baseflex.cpp | 48.5 KB | 2011-01-17 04:14 | 1 |
c_basedoor.h | 0.6 KB | 2011-01-17 04:14 | 1 |
c_baseentity.cpp | 165.1 KB | 2011-01-17 04:14 | 3 |
c_basedoor.cpp | 0.6 KB | 2011-01-17 04:14 | 1 |
c_basecombatweapon.h | 0.6 KB | 2011-01-17 04:14 | 4 |
c_basecombatweapon.cpp | 14.4 KB | 2011-01-17 04:14 | 4 |
c_baseanimatingoverlay.h | 1.6 KB | 2011-01-17 04:14 | 1 |
c_basecombatcharacter.cpp | 2.5 KB | 2011-01-17 04:14 | 2 |
c_basecombatcharacter.h | 2.9 KB | 2011-01-17 04:14 | 5 |
c_baseanimating.h | 21.9 KB | 2011-01-17 04:13 | 2 |
c_baseanimatingoverlay.cpp | 15.9 KB | 2011-01-17 04:13 | 3 |
c_ai_basenpc.h | 1.7 KB | 2011-01-17 04:13 | 3 |
c_baseanimating.cpp | 139.6 KB | 2011-01-17 04:13 | 7 |
c_ai_basehumanoid.cpp | 5.5 KB | 2011-01-17 04:13 | 1 |
c_ai_basenpc.cpp | 3.1 KB | 2011-01-17 04:13 | 3 |
bone_merge_cache.cpp | 4.8 KB | 2011-01-17 04:13 | 1 |
bone_merge_cache.h | 1.9 KB | 2011-01-17 04:13 | 1 |
beamdraw.cpp | 49.7 KB | 2011-01-17 04:13 | 3 |
beamdraw.h | 7.1 KB | 2011-01-17 04:13 | 2 |
baseclientrendertargets.h | 2.3 KB | 2011-01-17 04:13 | 3 |
baseanimatedtextureproxy.h | 1.2 KB | 2011-01-17 04:13 | 4 |
baseclientrendertargets.cpp | 3.2 KB | 2011-01-17 04:13 | 3 |
animationlayer.h | 4.4 KB | 2011-01-17 04:13 | 5 |
baseanimatedtextureproxy.cpp | 3.6 KB | 2011-01-17 04:13 | 4 |
animatedtextureproxy.cpp | 0.8 KB | 2011-01-17 04:13 | 3 |
AnimateSpecificTextureProxy.cpp | 1.8 KB | 2011-01-17 04:13 | 4 |
animatedentitytextureproxy.cpp | 1.4 KB | 2011-01-17 04:13 | 2 |
animatedoffsettextureproxy.cpp | 1.6 KB | 2011-01-17 04:13 | 1 |
alphamaterialproxy.cpp | 1.3 KB | 2011-01-17 04:13 | 1 |
Game_HL2MP-2005.sln | 1.5 KB | 2011-01-17 04:10 | 1 |
Everything_SDK-2005.sln | 14.6 KB | 2011-01-17 04:10 | 7 |
filecopy.bat | 0.1 KB | 2011-01-17 04:10 | 4 |
Game_HL2MP-2003.sln | 1.5 KB | 2011-01-17 04:10 | 2 |
Everything_SDK-2003.sln | 14.5 KB | 2011-01-17 04:10 | 1 |
run_studiomdl.bat | 0.2 KB | 2011-01-17 04:04 | 2 |
run_hlmv.bat | 0.2 KB | 2011-01-17 04:04 | 3 |
run_mod.bat | 0.2 KB | 2011-01-17 04:04 | 4 |
run_hammer.bat | 0.1 KB | 2011-01-17 04:04 | 3 |