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This is a fork of Zandronum used on servers hosted by The Sentinels Playground (TSPG), Euroboros (EB), and Down Under Doomers (DUD).


Nom Taille Révision l'heure Auteur Message de Log
.hgeol 97 6da526b8611f 2012-02-07 10:19:10 Benjamin Berkels <torr.samaho@quantentunnel.de> added .hgeol file
.hgignore 2.53 k 394afe0b0105 2019-11-25 06:05:09 Edoardo Prezioso <edward.san.dev@gmail.com> - Add 'build' folder to the ignore fi...
.hgtags 2.22 k 6a5692285856 2022-01-06 00:41:38 Adam Kaminski <kaminskiadam9@gmail.com> Added tag ZA_3.1 for changeset 417890...
CMakeLists.txt 10.96 k b0dee118efcd 2016-12-01 02:29:01 Edoardo Prezioso <edward.san.dev@gmail.com> - Fixed code upgrade merge error whic...
CleanDirectoryList.cmake 1.25 k 265da92bf492 2013-10-11 09:40:15 Braden Obrzut <admin@maniacsvault.net> - DYN_FLUIDSYNTH now defaults to ON. ...
CreateLaunchers.cmake 9.4 k 265da92bf492 2013-10-11 09:40:15 Braden Obrzut <admin@maniacsvault.net> - DYN_FLUIDSYNTH now defaults to ON. ...
FindFluidSynth.cmake 851 4dc0c7a95f06 2010-08-16 04:54:59 Randy Heit <rheit@zdoom.fake> - Added FluidSynth support as snd_mid...
GeoIP 03ce3bc7ec7d 2020-05-25 00:01:39 Benjamin Berkels <torr.samaho@quantentunnel.de> fixed another GCC warning
LICENSE.txt 2.35 k 7ead8df7bfbb 2012-08-23 04:28:17 Benjamin Berkels <torr.samaho@quantentunnel.de> moved Skulltag's license to the docs ...
README.md 2.5 k da920faa804a 2013-04-03 00:54:45 Braden Obrzut <admin@maniacsvault.net> - Updated readme.
bzip2 21119a37de0b 2015-08-03 00:25:13 Benjamin Berkels <torr.samaho@quantentunnel.de> Merged with G1.9pre-294-ga338248 Not...
docs 89bccf7127ba 2023-07-10 04:14:38 TDRR <srb2gamer@gmail.com> Added ACS functions that provide lump...
dumb d77c57eb7264 2016-02-28 22:07:47 Benjamin Berkels <torr.samaho@quantentunnel.de> Merged with stable repository.
editors 7d6734ca8eed 2015-04-19 20:24:19 Benjamin Berkels <torr.samaho@quantentunnel.de> added Doom Builder config files from ...
game-music-emu 54a8436cdccb 2020-11-16 05:31:10 DoomJoshuaBoy Fixed GME compile issue for GCC 10 or...
gdtoa d85c64ff2914 2015-08-03 04:43:36 Benjamin Berkels <torr.samaho@quantentunnel.de> Merged with G1.9pre-459-g3e318e4
getwad c509903f8286 2012-02-14 10:07:10 Benjamin Berkels <torr.samaho@quantentunnel.de> corrected the EOL style of numerous f...
gzdoom.vcproj 145.56 k b16e174e1c9b 2023-04-23 12:07:25 Adam Kaminski <kaminskiadam9@gmail.com> Added the ScoreMargin class, and a ba...
jpeg-6b 2d3e824a5055 2015-08-03 02:39:57 Benjamin Berkels <torr.samaho@quantentunnel.de> Merged with G1.9pre-435-gdc8f81c Not...
launcher-templates 265da92bf492 2013-10-11 09:40:15 Braden Obrzut <admin@maniacsvault.net> - DYN_FLUIDSYNTH now defaults to ON. ...
lzma 60e30379f8dc 2015-08-04 05:59:16 Benjamin Berkels <torr.samaho@quantentunnel.de> Merged with G1.9pre-578-g314225f
masterserver eb94132dc21e 2021-04-18 23:13:38 Adam Kaminski <kaminskiadam9@gmail.com> Fixed some MSVC warnings.
output_sdl 4fd3ada9ffe0 2009-03-11 14:10:55 Randy Heit <rheit@zdoom.fake> It would help if I actually added the...
protocolspec 53cb82a6576b 2023-03-25 12:24:47 Adam Kaminski <kaminskiadam9@gmail.com> Added server commands that synchroniz...
rcon_utility 5fe883d4ca3c 2015-08-21 01:50:12 Teemu Piippo <crimsondusk64@gmail.com> Remove the legacy interface. Updated ...
specs 811721f24a26 2015-07-31 04:02:54 Benjamin Berkels <torr.samaho@quantentunnel.de> Merged with GZDoom Git commit 4c860ed...
sqlite e9f63d3390fc 2021-09-27 05:36:24 Benjamin Berkels <torr.samaho@quantentunnel.de> updated SQLite to 3.36.0
src 054a305d9f6b 2023-07-12 01:37:31 Adam Kaminski <kaminskiadam9@gmail.com> Fixed: strings with "\c[X]x]" at the ...
statsmaker 9ef7ef12289e 2015-01-18 19:06:21 Benjamin Berkels <torr.samaho@quantentunnel.de> updated the statsmaker from Skulltag ...
strifehelp.acs 7.58 k 02f5f03d0ee8 2015-05-01 19:27:47 Benjamin Berkels <torr.samaho@quantentunnel.de> ported changes from ZDoom revision 33...
tools eb94132dc21e 2021-04-18 23:13:38 Adam Kaminski <kaminskiadam9@gmail.com> Fixed some MSVC warnings.
upnpnat 9d97d6e344fa 2019-09-14 19:29:54 Benjamin Berkels <torr.samaho@quantentunnel.de> fixed some GCC warnings
wadsrc 87fe4210ee29 2023-07-10 00:15:40 Adam Kaminski <kaminskiadam9@gmail.com> It's now possible to use negative val...
wadsrc_bm 21119a37de0b 2015-08-03 00:25:13 Benjamin Berkels <torr.samaho@quantentunnel.de> Merged with G1.9pre-294-ga338248 Not...
wadsrc_lights 21119a37de0b 2015-08-03 00:25:13 Benjamin Berkels <torr.samaho@quantentunnel.de> Merged with G1.9pre-294-ga338248 Not...
wadsrc_st 8fbf8a425406 2022-08-22 04:06:37 Sean Baggaley <sean@csnxs.uk> - Added a new SelfObituary actor prop...
zandronum.sln 26.15 k afe515123e95 2015-04-19 20:26:14 Benjamin Berkels <torr.samaho@quantentunnel.de> renamed zdoom.vcproj to gzdoom.vcproj...
zlib 02682eb46c72 2015-08-03 01:04:47 Benjamin Berkels <torr.samaho@quantentunnel.de> Merged with G1.9pre-327-gb91d5d5

README.md

Welcome to Zandronum!

A continuation of Skulltag.

Zandronum is a multiplayer oriented port, based off Skulltag, for Doom and Doom II by id Software.

Zandronum brings classic Doom into the 21st century, maintaining the essence of what has made Doom great for so many years and, at the same time, adding new features to modernize it, creating a fresh, fun new experience.

Here's why you should kill your time with Zandronum, versus vanilla Doom:

  • Excellent online play
    • Client/server architecture: play and switch between games with ease
    • Supports up to 64 players
      • Wide array of gameplay modes
      • Competitive: Team DM, Duel, CTF, Possession, LMS, Terminator, Skulltag
      • Cooperative: Survival, Invasion (or both!)
      • Modifiers, like Instagib and Buckshot, can be used to spice up any game.
  • Modern and beautiful
    • Support for large number of ZDoom and GZDoom mods
    • Choose between GZDoom's OpenGL renderer, or Doom's Software renderer
    • Useful features like a console, Quake-style key bindings, freelooking, and jumping
    • Support for many Doom engine based games including Heretic, Hexen, and Strife
    • Supports modern versions of Windows, Mac OS X, and Linux.
  • Compatible with Skulltag mods
    • Supports announcers and skins for online play
    • Runes, new weapons, and new monsters for modders
    • Bots, and support for custom bots
  • So much more!

Links

License

New code in Zandronum is released under a 4-clause license based on the OSI-approved and GPL-compatible Sleepycat License, with the addition of the "No Endorsement" clause from the 3-clause New BSD License. Practically, this means that Zandronum's source code is safe to use in either GPL or Doom Source License/Raven Source License/etc. source ports as long as the terms of the Zandronum license are satisfied.

The Zandronum license only covers Zandronum-specific code. Some source files contain additional notices of original copyright by their contributors.

See ZDoom license page for more details on other licenses used within Zandronum.