[Freeciv-tickets] [freeciv] #42518: AI: Sea caravans accumulate in unused loads

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Sat Jun 26 08:43:02 JST 2021


#42518: AI: Sea caravans accumulate in unused loads

  Open Date: 2021-06-12 00:38
Last Update: 2021-06-26 02:43

URL for this Ticket:
    https://osdn.net//projects/freeciv/ticket/42518
RSS feed for this Ticket:
    https://osdn.net/ticket/ticket_rss.php?group_id=12505&tid=42518

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Last Changes/Comment on this Ticket:
2021-06-26 02:43 Updated by: ihnatus

Comment:

This is an improved patch. The variant when a caravan pays for itself by one-rime bonus is so rare that I think it can even go like this into 2.6. Maybe the idea itself needs improvement but it's for future patches. Also, probably yet another ticket should be opened to allow AI select between several available caravan types (now it orients on roles and the action, age of Merchant Ships in Aviation is explained by that Zep is obsoleted by a non-caravan unit). Also, the caravan code needs at least one bugfix and other cleanup.

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Ticket Status:

      Reporter: ihnatus
         Owner: (None)
          Type: Bugs
        Status: Open
      Priority: 5 - Medium
     MileStone: 3.0.0-beta3
     Component: AI
      Severity: 5 - Medium
    Resolution: None
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Ticket details:

Merchant Ships in Aviation ruleset are units that can only enter marketplace. The trade routes are established by flying caravans and they do in autogame, but Merchants are seen just sitting in ports.

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URL for this Ticket:
    https://osdn.net/projects/freeciv/ticket/42518
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