[Freeciv-tickets] [freeciv] #43823: city display doesn't show > 30 workers

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OSDN Ticket System norep****@osdn*****
Fri Feb 11 07:10:39 JST 2022


#43823: city display doesn't show > 30 workers

  Open Date: 2022-02-08 03:41
Last Update: 2022-02-10 23:10

URL for this Ticket:
    https://osdn.net//projects/freeciv/ticket/43823
RSS feed for this Ticket:
    https://osdn.net/ticket/ticket_rss.php?group_id=12505&tid=43823

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Last Changes/Comment on this Ticket:
2022-02-10 23:10 Updated by: alienvalkyrie
 * Resolution Update from None to Accepted

Comment:

Note that not all of these patches are fully tested yet. In particular, I can't currently build the gtk4 clients on my system. However, since the relevant code is literally identical between all seven branch/client combinations, I'd be surprised if any of them don't work correctly.

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Ticket Status:

      Reporter: ddeanbrown
         Owner: alienvalkyrie
          Type: Bugs
        Status: Open [Owner assigned]
      Priority: 5 - Medium
     MileStone: 3.0.1
     Component: Gtk3.22-client
      Severity: 5 - Medium
    Resolution: Accepted
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Ticket details:

3.0.0-RC1 Seen with freeciv-gtk3.22 client, maybe others?
Seen with expanded city radius.
To repro, use sandbox ruleset, edit effects.ruleset to add

[effect_city_radius_1]
type    = "City_Radius_Sq"
value   = 5

[effect_aqueduct_base]
type    = "Size_Adj"
value   = 40

See screenshot, which was hacked in editing mode. Problem starts when pop > 30, prevents changing specialists.


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URL for this Ticket:
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