#43949: winbuild.sh: Scale number of jobs to number of cores Open Date: 2022-02-20 12:19 Last Update: 2022-02-20 12:19 URL for this Ticket: https://osdn.net//projects/freeciv/ticket/43949 RSS feed for this Ticket: https://osdn.net/ticket/ticket_rss.php?group_id=12505&tid=43949 --------------------------------------------------------------------- Last Changes/Comment on this Ticket: 2022-02-20 12:19 Updated by: cazfi * New Ticket "winbuild.sh: Scale number of jobs to number of cores" created --------------------------------------------------------------------- Ticket Status: Reporter: cazfi Owner: (None) Type: Patches Status: Open Priority: 5 - Medium MileStone: (None) Component: Windows Installers Severity: 5 - Medium Resolution: None --------------------------------------------------------------------- Ticket details: winbuild.sh sets hardcoded '-j6' for make by default (unless user overrides that). The default should scale to number of cores, probably '-j$(nproc)' -- Ticket information of Freeciv project Freeciv Project is hosted on OSDN Project URL: https://osdn.net/projects/freeciv/ OSDN: https://osdn.net URL for this Ticket: https://osdn.net/projects/freeciv/ticket/43949 RSS feed for this Ticket: https://osdn.net/ticket/ticket_rss.php?group_id=12505&tid=43949