[Freeciv-tickets] [freeciv] #44778: Resolve script dangers around unit_change_owner()

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Mon Jun 13 06:29:30 JST 2022


#44778: Resolve script dangers around unit_change_owner()

  Open Date: 2022-06-08 09:48
Last Update: 2022-06-13 00:29

URL for this Ticket:
    https://osdn.net//projects/freeciv/ticket/44778
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Last Changes/Comment on this Ticket:
2022-06-13 00:29 Updated by: ihnatus

Comment:

Prepared a 3.1 patch. It probably should apply to 3.2 but maybe we should rewrite 3.2 unit_change_owner() completely by HRM874201.

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Ticket Status:

      Reporter: ihnatus
         Owner: (None)
          Type: Bugs
        Status: Open
      Priority: 5 - Medium
     MileStone: (None)
     Component: Server
      Severity: 5 - Medium
    Resolution: None
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Ticket details:

A split of #44738.
It should be handled that this function sometimes does not give out a unit due to the callback in wipe_init(). In do_capture_units() stack iteration must be safe. Also, in diplomat_bribe() we should avoid getting into negative gold (what's the alternative?..)

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