#44906: Qt: Wrong font (size) on current production widget Open Date: 2022-06-22 14:11 Last Update: 2022-06-25 18:31 URL for this Ticket: https://osdn.net//projects/freeciv/ticket/44906 RSS feed for this Ticket: https://osdn.net/ticket/ticket_rss.php?group_id=12505&tid=44906 --------------------------------------------------------------------- Last Changes/Comment on this Ticket: 2022-06-25 18:31 Updated by: cazfi Comment: Attached patch that would produce some logging for debugging purposes - not meant to ever become part of freeciv distribution. For S3_0. It would be great if ddeanbrown or someone else able to reproduce the problem could get the logs from a run with this patch applied. Launch the client, Start a New Game, W)ait with all the other units until Settlers activate, and then build a city with it (to get a city dialog opened), close the client. --------------------------------------------------------------------- Ticket Status: Reporter: cazfi Owner: (None) Type: Bugs Status: Open Priority: 5 - Medium MileStone: (None) Component: Qt-client Severity: 5 - Medium Resolution: None --------------------------------------------------------------------- Ticket details: Even with #44389 patch applied, ddeanbrown reports that the font is not right: "Applying the patch did not have any affect." That's on MacOS, where Qt often seems to have behavior different from other platforms (not only bugs - there's even documented differences) -- Ticket information of Freeciv project Freeciv Project is hosted on OSDN Project URL: https://osdn.net/projects/freeciv/ OSDN: https://osdn.net URL for this Ticket: https://osdn.net/projects/freeciv/ticket/44906 RSS feed for this Ticket: https://osdn.net/ticket/ticket_rss.php?group_id=12505&tid=44906