[Freeciv-tickets] [freeciv] #42907: Demonstrate RandomMovement unit

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Sat Apr 22 03:42:13 JST 2023


#42907: Demonstrate RandomMovement unit

  Open Date: 2021-09-24 06:16
Last Update: 2023-04-21 21:42

URL for this Ticket:
    https://osdn.net//projects/freeciv/ticket/42907
RSS feed for this Ticket:
    https://osdn.net/ticket/ticket_rss.php?group_id=12505&tid=42907

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Last Changes/Comment on this Ticket:
2023-04-21 21:42 Updated by: cazfi

Comment:

Reply To ihnatus
animals are basically OK.
Ok, as a barbarian_type animals are ok. Maybe not use "Animal Kingdom" nation in civ2civ3 though, but create a new nation, with at least different name -> new ticket.

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Ticket Status:

      Reporter: cazfi
         Owner: (None)
          Type: Patches
        Status: Open
      Priority: 5 - Medium
     MileStone: 3.2.0
     Component: Rulesets
      Severity: 5 - Medium
    Resolution: None
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Ticket details:

Unit type flag RandomMovement is being added https://www.hostedredmine.com/issues/699473 . It should be exposed to our autogame testing. I don't know yet if some of our more serious rulesets should take it to use, or should we just demonstrate it in sandbox.

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URL for this Ticket:
    https://osdn.net/projects/freeciv/ticket/42907
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