#47981: load/save is not idempotent Open Date: 2023-05-04 12:50 Last Update: 2023-06-02 20:05 URL for this Ticket: https://osdn.net//projects/freeciv/ticket/47981 RSS feed for this Ticket: https://osdn.net/ticket/ticket_rss.php?group_id=12505&tid=47981 --------------------------------------------------------------------- Last Changes/Comment on this Ticket: 2023-06-02 20:05 Updated by: alain_bkr Comment: This is a part of #44736. Multiple load/save without playing should produce the same saved file . ti seems to be a requirement before reaching #44736 which may need to save additional informations. --------------------------------------------------------------------- Ticket Status: Reporter: alain_bkr Owner: (None) Type: Bugs Status: Open Priority: 5 - Medium MileStone: (None) Component: Server Severity: 5 - Medium Resolution: None --------------------------------------------------------------------- Ticket details: origin/S3_1 373049274 HEAD 7ef4e956f (+6) I loaded a saved game then save it, with or without threaded save. The first load/save is not idempotent : the saved files contains different things, 74 lines for the diff file , notably < random_seed=30659428 80c78 < last_turn_change_time=1 --- > last_turn_change_time=0 99a98 > code=$$ 227d225 < random_seed=2067455005 and 3641c3653 < turn=627 --- > turn=-2 -- Ticket information of Freeciv project Freeciv Project is hosted on OSDN Project URL: https://osdn.net/projects/freeciv/ OSDN: https://osdn.net URL for this Ticket: https://osdn.net/projects/freeciv/ticket/47981 RSS feed for this Ticket: https://osdn.net/ticket/ticket_rss.php?group_id=12505&tid=47981