[Freeciv-tickets] [freeciv] #47649: Forced set topology "WRAPX|ISO|HEX" when loading ruleset

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Fri Jun 30 21:07:44 JST 2023


#47649: Forced set topology "WRAPX|ISO|HEX" when loading ruleset

  Open Date: 2023-03-22 20:49
Last Update: 2023-06-30 15:07

URL for this Ticket:
    https://osdn.net//projects/freeciv/ticket/47649
RSS feed for this Ticket:
    https://osdn.net/ticket/ticket_rss.php?group_id=12505&tid=47649

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Last Changes/Comment on this Ticket:
2023-06-30 15:07 Updated by: cazfi
 * Milestone Update from 3.0.8 to 3.0.9


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Ticket Status:

      Reporter: bard
         Owner: (None)
          Type: Bugs
        Status: Open
      Priority: 5 - Medium
     MileStone: 3.0.9
     Component: Client common
      Severity: 5 - Medium
    Resolution: None
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Ticket details:

My modpack uses iso topology (non-hex) and includes its own tileset.
The file game.ruleset includes this setting to force squared isometric topology:
set =
    { "name", "value"
      "topology", "WRAPX|WRAPY|ISO"
    }
In 3.0.4 it used to work, and the right topology and tileset were loaded.
In 3.0.6, when I start a new game and select my ruleset, my custom topology and tileset are temporary loaded, but then it automatically appears the command:
set topology "WRAPX|ISO|HEX"
and the default tileset "hexemplio" is selected again:
2: Loading tileset "hexemplio".
2: Loading tileset "amplio_earth".
2: Loading tileset "hexemplio".
I have to manually change "More game options", to unselect "Hexagonal" and select WRAPY every time I start a new game in order to use my desired topology and my custom tileset.

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    https://osdn.net/projects/freeciv/ticket/47649
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