#48713: civ2civ3: Mountain movement penalty applies to Rivers Open Date: 2023-09-23 19:27 Last Update: 2024-01-02 13:49 URL for this Ticket: https://osdn.net//projects/freeciv/ticket/48713 RSS feed for this Ticket: https://osdn.net/ticket/ticket_rss.php?group_id=12505&tid=48713 --------------------------------------------------------------------- Last Changes/Comment on this Ticket: 2024-01-02 13:49 Updated by: cazfi * Status Update from Open to Closed * Resolution Update from Accepted to Fixed --------------------------------------------------------------------- Ticket Status: Reporter: cazfi Owner: cazfi Type: Bugs Status: Closed Priority: 5 - Medium MileStone: 3.1.0 Component: Rulesets Severity: 5 - Medium Resolution: Fixed --------------------------------------------------------------------- Ticket details: civ2civ3: ; Movement penalty if ended turn at mountains (for all ground units) [effect_mountains_movement] type = "Move_Bonus" value = -1 reqs = { "type", "name", "range", "present" "Terrain", "Mountains", "Tile", TRUE "UnitClassFlag", "Ground", "Local", TRUE "Extra", "Road", "Tile", FALSE } That excludes Road tiles, but not River tiles. -- Ticket information of Freeciv project Freeciv Project is hosted on OSDN Project URL: https://osdn.net/projects/freeciv/ OSDN: https://osdn.net URL for this Ticket: https://osdn.net/projects/freeciv/ticket/48713 RSS feed for this Ticket: https://osdn.net/ticket/ticket_rss.php?group_id=12505&tid=48713