Segfault on game start
Server (S2_6) on game start:
Program received signal SIGSEGV, Segmentation fault.
send_city_info_at_tile (pviewer=pviewer@entry=0x0, dest=0x555555bc70f0, pcity=pcity@entry=0x0,
2232 if (pcity->server.needs_arrange != CNA_NOT) {
Will push immediately.
Server (S2_6) on game start:
Program received signal SIGSEGV, Segmentation fault.
send_city_info_at_tile (pviewer=pviewer@entry=0x0, dest=0x555555bc70f0, pcity=pcity@entry=0x0,
2232 if (pcity->server.needs_arrange != CNA_NOT) {