Ticket #43392

AI: AI can't change government when revolentype "Quickening" in use

Date d'ouverture: 2021-12-12 11:23 Dernière mise à jour: 2021-12-16 19:13

Rapporteur:
Propriétaire:
Type:
État:
Atteints
Composant:
Priorité:
5 - moyen
Sévérité:
5 - moyen
Résolution:
Fixed
Fichier:
2

Détails

In handle_player_change_government() anarchy is usually true for all players, and turns is zero for AI players. Turns is zero also for human players when anarchy has just ended the same turn. The check against multiple government changes at the same turn in case of "Quickening" (and also "RandQuick" once #43334 lands) assumes that turns value zero means that revolution has just ended. So any government change attempt from AI player is taken as an attempt of multiple changes, and prevented.

Ticket History (3/6 Histories)

2021-12-12 11:23 Updated by: cazfi
  • New Ticket "AI: AI can't change government when revolentype "Quickening" in use" created
2021-12-12 11:34 Updated by: cazfi
  • Résolution Update from Aucun to Accepted
2021-12-12 12:23 Updated by: cazfi
Commentaire

Also S2_6 version attached. I plan to push it despite there being no plans to make further 2.6 releases.

2021-12-16 19:13 Updated by: cazfi
  • État Update from Ouvert to Atteints
  • Propriétaire Update from (Aucun) to cazfi
  • Résolution Update from Accepted to Fixed

Modifier

Please login to add comment to this ticket » Connexion