Ticket #44862

With build slots, it's possible to build multiple unique units at once

Date d'ouverture: 2022-06-19 11:53 Dernière mise à jour: 2022-08-05 09:00

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Propriétaire:
(Aucun)
Type:
État:
Ouvert
Composant:
Jalon:
Priorité:
5 - moyen
Sévérité:
5 - moyen
Résolution:
Aucun
Fichier:
Aucun

Détails

Not tested yet, but reading the source it seems that a city with multiple build slots can produce multiple units of supposedly unique type.

Ticket History (3/4 Histories)

2022-06-19 11:53 Updated by: cazfi
  • New Ticket "With built slots, it's possible to build multiple unique units at once" created
2022-07-09 07:01 Updated by: None
Commentaire

I can try and test for this (what ruleset and settings do I need to configure?).

What are unique units (the only one I know of is the leader and that can't be built in most of the rulesets).

2022-07-16 19:05 Updated by: cazfi
  • Summary Updated
Commentaire

Reply To (Anonymous)

I can try and test for this (what ruleset and settings do I need to configure?). What are unique units (the only one I know of is the leader and that can't be built in most of the rulesets).

Yes, you need to customize some ruleset so that there's buildable unique unit (giving the "Unique" flag to some regular unit), and multiple build slots available (civ2civ3 ruleset already gives 2 build slots for cities with Mfg. Plant).

Then set up everything in the editor to be able to use those multiple builds slots to build those unique units -> e.g. city with Mfg. Plant and high enough production to actually build multiple units in a turn, player with the knowledge of the tech required for the unique unit.

Set the city to build that unique unit, press "Turn Done", and see if it built multiple unique units.

2022-08-05 09:00 Updated by: cazfi

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