Make it possible for the ruleset to disable the behavior that city size shrinks by one when it's conquered. The main consequence would be that size 1 cities could be conquered instead of getting destroyed in the process.
Probably as an effect, for flexible rules (e.g. shrink except in case of size 1)
Make it possible for the ruleset to disable the behavior that city size shrinks by one when it's conquered. The main consequence would be that size 1 cities could be conquered instead of getting destroyed in the process.
Probably as an effect, for flexible rules (e.g. shrink except in case of size 1)