Ticket #45347

unit_is_visible_on_layer() thinks that hiding units are visible on both stealth and subsurface layers

Date d'ouverture: 2022-08-10 21:28 Dernière mise à jour: 2022-08-24 22:13

Rapporteur:
Propriétaire:
Type:
État:
Atteints
Composant:
Priorité:
5 - moyen
Sévérité:
5 - moyen
Résolution:
Fixed
Fichier:
1

Détails

unit_is_visible_on_layer() still thinks that there's just one layer where the unit may be hiding. It returns TRUE for subsurface units on stealth layer, and vice versa.

This is the root cause for most of the current "server wants to remove unit ... but we don't know about this unit" -errors, as server tries to remove hiding units once for each of the "hiding" layers.

We have other tickets open about "server wants to remove unit..." -errors, but as those predate introduction of the subsurface layer, they must be something else.

Ticket History (3/4 Histories)

2022-08-10 21:28 Updated by: cazfi
  • New Ticket "unit_is_visible_on_layer() thinks that hiding units are visible on both stealth and subsurface layers" created
2022-08-18 08:19 Updated by: cazfi
  • Propriétaire Update from (Aucun) to cazfi
  • Résolution Update from Aucun to Accepted
2022-08-24 22:13 Updated by: cazfi
  • État Update from Ouvert to Atteints
  • Résolution Update from Accepted to Fixed

Modifier

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