Noticed with gtk4-client, when enabling editor mode from a gtk3.22-client attached to another player at the same game (there's no way to enable editor mode in gtk4-client itself yet):
The editgui does not open when it's enabled on the server. It might come up at some later time. I guess that the difference compared to gtk3.22-client is that for gtk4-client some relevant "later time" (virtually immediate in gtk3.22-client) has not been implemented. Anyway, I think it's a bug in client-common code that editgui is not brought up as game info packet enabling editor mode is received.
Noticed with gtk4-client, when enabling editor mode from a gtk3.22-client attached to another player at the same game (there's no way to enable editor mode in gtk4-client itself yet):
The editgui does not open when it's enabled on the server. It might come up at some later time. I guess that the difference compared to gtk3.22-client is that for gtk4-client some relevant "later time" (virtually immediate in gtk3.22-client) has not been implemented. Anyway, I think it's a bug in client-common code that editgui is not brought up as game info packet enabling editor mode is received.