soemthing increment turn at loading of a game
Reply To alain_bkr
3: Run post load compatibility function for version: <50 (save file: 30; server: 50).
So 2.6 -> 3.1.
Sounds like a *correct* behavior for conversion from older version to 3.0 (from "first turn is 0" to "first turn is 1"), but it should not have changed recently.
oh bad luck for me, i tested several 2.6
There are many 0 -> 1 changes, i don't understand why , this is only causing trouble and is useless (see also team vs Team), zero is a nice number, maybe the most important, i advocate to stop changing 0 to 1 :-)
My batches to rerun a game is broken (and i am rather sure it worked several weeks ago)
If i load a game saved at turn 16
i can no more set endturn 16, i have the following message
and we see that before starting the turn number has been incremented to 17 , which is wrong, i just loaded a game at turn 16 and nothing had been done.