Adding 64 bit fixes,
Please point me to the correspondoing GZDoom commits. I'd like to transplant them from the GZDoom repository directly to keep track of the fact that this is an out of order GZDoom backport.
I transplanted to original GZDoom changes to our repository, so I think we can consider this to be resolved now.
Just tested a fork from a friend as we managed to fixed and solve a problem with the 64 bit version of zandronum on windows.
Those patches are from GZDoom 2.00.05. it worked as fps increased, nothing effecting the source.
Cheers DJB