#44461: citizen_set segfault with alien/alio Open Date: 2022-04-25 01:10 Last Update: 2022-04-28 02:10 URL for this Ticket: https://osdn.net//projects/freeciv/ticket/44461 RSS feed for this Ticket: https://osdn.net/ticket/ticket_rss.php?group_id=12505&tid=44461 --------------------------------------------------------------------- Last Changes/Comment on this Ticket: 2022-04-28 02:10 Updated by: cazfi * Status Update from Open to Closed * Resolution Update from Accepted to Fixed --------------------------------------------------------------------- Ticket Status: Reporter: cazfi Owner: cazfi Type: Bugs Status: Closed Priority: 5 - Medium MileStone: 3.2.0 Component: Client common Severity: 5 - Medium Resolution: Fixed --------------------------------------------------------------------- Ticket details: Starting alien ruleset game, accepting the tileset suggestion (don't know if it's relevant that the tileset was not correct one to begin with), and then trying to add an ocean city in editor mode (maybe relevant: in my tests the only ocean tiles revealed by initial vision radius were under FoW) -> client crash. get_citizen_sprite (t=0x55555d485e50, type=CITIZEN_CONTENT, citizen_index=<optimized out>, pcity=pcity at entry=0x55555e42ec00) at ../../../src/client/tilespec.c:6516 6516 if (graphic == NULL || graphic->count == 0) { -- Ticket information of Freeciv project Freeciv Project is hosted on OSDN Project URL: https://osdn.net/projects/freeciv/ OSDN: https://osdn.net URL for this Ticket: https://osdn.net/projects/freeciv/ticket/44461 RSS feed for this Ticket: https://osdn.net/ticket/ticket_rss.php?group_id=12505&tid=44461