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454 projects in result set
Dernière Mise à Jour: 2014-04-21 22:00

Blender

Blender is a free 3D animation studio. It includes tools for modeling, sculpting, texturing (painting, node-based shader materials, or UV mapped), UV mapping, rigging and constraints, weight painting, particle systems, simulation (fluids, physics, and soft body dynamics and an external crowd simulator), rendering, node-based compositing, and non linear video editing, as well as an integrated game engine for real-time interactive 3D, and game creation and playback with cross-platform compatibility.

Dernière Mise à Jour: 2013-12-11 00:45

white_dune

white_dune is a graphical VRML97/X3DV editor, simple NURBS/Superformula 3D modeller, animation tool, and VRML97/X3DV commandline compiler in development. VRML97 (Virtual Reality Modeling Language) is the ISO standard for displaying 3D data over the Web via browser plugins ("HTML for realtime 3D"). X3DV is the direct successor of VRML97. VRML97 and X3DV have support for animation, real-time interaction, and multimedia (images, movies, and sounds). white_dune can read, create, and display VRML97/X3DV files and let the user change the scenegraph/fields. It also has support for stereoscopic view via "quadbuffer"-capable stereo visuals, and support for 3D input devices like a joystick, spaceball, or magnetic tracker.

Dernière Mise à Jour: 2013-10-11 20:06

Oolite

Oolite is an independent reinterpretation and ehancement of the classic space sim game Elite for modern computers. The result is a space trading and combat simulation offering encounters with pirates, police, bounty hunters, the occasional alien menace, and other surprises along the way. While striving to reach the coveted Elite status, the players set their own path through the various galaxies, choosing to be trader, pirate, or bounty hunter depending on the situation at hand, and their own judgement. The game is hugely expandable, using a combination of property lists and JavaScript. Oolite's active modding community already provides more than 200 OXPs (Oolite eXpansion Packs). Among them are a huge variety of missions, weapons, ships, and extra career paths over and above what's available within the core game, as well as a number of other gameplay enhancements and customizations.

Dernière Mise à Jour: 2012-05-06 18:45

OpenVRML

OpenVRML is a VRML and X3D browser plug-in and C++ toolkit for incorporating VRML/X3D support into applications. It provides VRML97 and Classic VRML X3D parsers, a runtime, and an OpenGL renderer as C++ libraries. The renderer is fully separate from the runtime library so that users can also provide their own renderer. The OpenVRML browser is provided as a D-Bus service, and is embeddable in host applications using XEmbed. The distribution provides both a stand-alone host and a host that runs as a Mozilla plug-in.

Dernière Mise à Jour: 2014-05-04 19:30

view3dscene

view3dscene is a browser for VRML (1.0 and 2.0) and X3D, and a viewer for other 3D model formats (3DS, MD3, Wavefront OBJ, and Collada are handled). It supports viewing the scene in the "Examine" mode and walking in the virtual world with features such as collision detection and gravity. Rendering is done using OpenGL. Many advanced 3D graphic effects are available, like mirrors (flat and through cube environment mapping), shadows (shadow maps and shadow volumes), GLSL shaders and more. The program can also convert files from 3DS, MD3, Collada and other formats to X3D and pretty-print VRML and X3D files.

Dernière Mise à Jour: 2007-10-05 00:00

Crystal Space

Crystal Space is a free and portable 3D engine written in C++. It supports a large number of 3D features.

Dernière Mise à Jour: 2008-04-28 06:46

Vega Strike

Vega Strike is a Linux action space simulator designed to bring 3d space combat to a whole new level of graphics, gameplay, and customizability.

Dernière Mise à Jour: 2009-10-28 17:01

Coin

Coin is an implementation of Open Inventor. Open Inventor is the de facto standard API for retained-mode 3D graphics programming. Open Inventor has a highly extensible design, and has been designed to allow for rapid development of highly interactive 3D graphics applications in the fields of CAD, engineering, scientific computing, simulation, VRML, and visualization.

Dernière Mise à Jour: 2007-01-26 00:59

K-3D

K-3D is a 3D modeling, animation, and rendering system for GNU/Linux & Win32. Features include creation and editing of geometry in multiple realtime OpenGL solid, shaded, and texture-mapped views; unlimited undos and redos; complete extensibility at runtime through third-party plugins; animated procedural geometric effects; all parameters animatable through a consistent control-spline based interface; rendering pipeline to Renderman Interface compliant rendering engines; optimization for use with the Aqsis rendering engine, which features solid modelling, true displacement, and user programmable shaders; and support for background and batch rendering.

Dernière Mise à Jour: 2013-06-16 13:31

GLFW

GLFW is a portable framework for OpenGL application development. It handles operating system specific tasks such OpenGL window management, resolution switching, keyboard, mouse, and joystick input, timer input, creating threads, and more.

(Traduction automatique)
Dernière Mise à Jour: 2014-05-21 00:57

taccGL

taccGL is a JavaScript canvas library for animating HTML elements and 3D objects as integrated scenes with depth buffering and shadows. It uses the GPU-accelerated HTML5 canvas (WebGL).

Features include accelerated motion in 2D and 3D space, rotating, mapping of HTML elements on 3D objects, custom shaders, etc. The library loads 3D models from OBJ files.

In WebGL mode, animations mostly run inside the GPU.
Otherwise, there is a restricted fallback to the 2D canvas.

(Traduction automatique)
Dernière Mise à Jour: 2006-08-30 13:00

IBM OpenDX

IBM OpenDX, the successor to IBM Visualization Data Explorer, (known simply as DX) is a general-purpose software package for data visualization and analysis. It employs a data-flow driven client-server execution model and provides a graphical program editor that allows the user to create a visualization using a point and click interface. Applications can also be built on top of portions of the Data Explorer system, so that custom, turnkey applications can be easily developed using DX as the computational and rendering engine.

Dernière Mise à Jour: 2013-06-28 11:32

Equalizer

Equalizer is middleware for creating and deploying parallel OpenGL-based applications. It enables applications to benefit from multiple graphics cards, processors, and computers to scale rendering performance, visual quality, and display size. An Equalizer-based application runs unmodified on any visualization system, from a simple workstation to large scale graphics clusters, multi-GPU workstations, and Virtual Reality installations.

Dernière Mise à Jour: 2010-02-17 16:15

Irrlicht Engine

The Irrlicht Engine is a high performance real-time 3D engine written and usable in C++, and also available for .NET languages. It is completely cross-platform, using D3D, OpenGL, and its own software renderer.

Dernière Mise à Jour: 2014-02-24 03:05

Noble Ape Simulation

The Noble Ape Simulation is a collection of a number of autonomous simulation components including a landscape simulation, biological simulation, weather simulation, sentient creature (Noble Ape) simulation, and a simple intelligent-agent scripting language (ApeScript). Noble Ape also contains a social simulation where the Noble Apes can be tracked in terms of social groups and also over many generations to explain social phenomenon to users looking to study this kind of interaction. It has been in development for more than a fifteen years.